Age of Empires II: Definitive Edition · source & scope
Source dataset entity costs and build/train/research times for current Definitive Edition civilization technology trees.
Object information coverage
Game banners are separate from these item illustrations. Counts describe this source version; they do not establish complete current-game coverage.
Known coverage gaps
- 116 objects have no exact native illustration mapping.
- 4 objects have no detailed property fields beyond their recorded recipe or relationships.
- 570 objects have no individual purpose/timing/tradeoff assessment.
- Item introduction history is incomplete; download dates are not used as release dates.
- Full core-family and latest-release reconciliation is incomplete; this is a versioned source library.
Inspect coverage by family
| Family | Objects | Illustrated | Property fields | Individual guidance |
|---|---|---|---|---|
| Infantry production | 1 | 1 | 1 | 1 |
| Economy resources | 3 | 3 | 0 | 3 |
| Naval production | 1 | 1 | 1 | 1 |
| Building | 26 | 25 | 26 | 0 |
| Food production | 1 | 1 | 1 | 1 |
| Fortification resources | 1 | 1 | 0 | 1 |
| Strongholds | 1 | 1 | 1 | 1 |
| Ranged-unit production | 1 | 1 | 1 | 1 |
| Military upgrade station | 1 | 1 | 1 | 1 |
| Fortifications | 1 | 1 | 1 | 1 |
| Fishing economy | 1 | 1 | 1 | 1 |
| Defensive towers | 1 | 1 | 1 | 1 |
| Portuguese economy buildings | 1 | 1 | 1 | 1 |
| Sicilian defensive towers | 1 | 1 | 1 | 1 |
| Polish food economy | 1 | 1 | 1 | 1 |
| Trade support buildings | 1 | 1 | 1 | 1 |
| Fortified religious buildings | 1 | 1 | 1 | 1 |
| Technology | 305 | 198 | 305 | 0 |
| Turkish siege technologies | 1 | 1 | 1 | 1 |
| Gothic military technologies | 1 | 1 | 1 | 1 |
| Hunnic technologies | 1 | 1 | 1 | 1 |
| Building technologies | 2 | 2 | 2 | 2 |
| Infantry upgrades | 2 | 2 | 2 | 2 |
| Woodcutting upgrades | 1 | 1 | 1 | 1 |
| Monastery technologies | 1 | 1 | 1 | 1 |
| Aztec military technologies | 1 | 1 | 1 | 1 |
| Incan military technologies | 1 | 1 | 1 | 1 |
| Portuguese military technologies | 1 | 1 | 1 | 1 |
| Building combat technologies | 1 | 1 | 1 | 1 |
| Ranged infantry | 2 | 2 | 2 | 2 |
| Unit | 239 | 232 | 239 | 0 |
| Siege artillery | 1 | 1 | 1 | 1 |
| Throwing infantry | 2 | 2 | 2 | 2 |
| Viking infantry | 1 | 1 | 1 | 1 |
| Slavic cavalry | 1 | 1 | 1 | 1 |
| Ranged cavalry | 2 | 2 | 2 | 2 |
| Ranged siege elephants | 1 | 1 | 1 | 1 |
| Elephant cavalry | 1 | 1 | 1 | 1 |
| Siege weapons | 1 | 1 | 1 | 1 |
| Armored elephant units | 1 | 1 | 1 | 1 |
| Mapuche ranged cavalry | 1 | 1 | 1 | 1 |
| Tupi ranged infantry | 1 | 1 | 1 | 1 |
| Naval unit upgrades | 1 | 1 | 1 | 1 |
| Throwing infantry upgrades | 1 | 0 | 1 | 1 |
Catalog & calculator versions
618 discoverable objects and 44 families. The batch and production calculator uses the pinned version above. Newer reference inventories retain their own source version and costs in each object detail.
Introduction and meaningful-change records retain their own source evidence.
Supported scope and limits
- Rows include entity costs with explicit numeric source values; no generic market purchases. Unit/building producer stations and prerequisite chains are not mapped by this source extraction.
- Civilization-specific access is retained; campaign/scenario availability and gameplay modifiers are outside scope.
- Exact native entity ID/category joins to per-civilization tree picture_index and name_string_id; tree art depicts the technology-tree icon rather than civilization-dependent in-world building appearance. Unmatched source entity references remain unillustrated.
Source record
See upstream repository/site licensing and any game-content restrictions; no game assets redistributed.
Retrieved 2026-10-25T05:43:28.450533+00:00
Revision 3bb43b1439eef88dfe7fe892d7f7dc41ac9dd76f
Checksum & review record
56d6ad423a793768cfa57484931304fb6ceee4c9fc8fc39832034d8ab9715225
Source snapshot parsed and references checked; gameplay not independently verified. Native references and quantities validated on import; full current-release and editorial acceptance is tracked separately.
Verification status
Native references and numeric quantities checked on import. Some guidance includes a source-grounded GPT-6 Luna review. Gameplay testing was not performed and is not required by the current review policy.
Age of Empires II: Definitive Edition · 3bb43b1439eef88dfe7fe892d7f7dc41ac9dd76f