Container MKII
Version 1.0 · 2024-11-07Container MKII belongs to Machines in Techtonica.

Connect mining, research, and production goals to the chosen build.
Set items per minute. Calculate connected machines, power and raw resources.
Released additions ordered by source-recorded introduction. Explore the full directory for every dated object.
Container MKII belongs to Machines in Techtonica.
Planter MKII belongs to Machines in Techtonica.
Research Core 520nm (Green) belongs to Machines in Techtonica.
Research Core 590nm (Yellow) belongs to Machines in Techtonica.
Sand Pump belongs to Machines in Techtonica.
A named advanced equipment/utility target in the source catalog.
Changed 1.0 · Changes Assembler MKII output, core composition, traversal and discovery systems.Make 1 Assembler MKII at Assembler / Assembler MKII using 2 Electric Motor, 2 Relay Circuit, 2 Assembler.
Changed 1.0 · Changes Assembler MKII output, core composition, traversal and discovery systems.Make 1 Core Composer at Assembler / Assembler MKII using 20 Iron Frame, 10 Mechanical Components, 50 Electrical Components.
Changed 1.0 · Changes Assembler MKII output, core composition, traversal and discovery systems.Make 1 Hover Pack at Assembler / Assembler MKII using 10 Mechanical Components, 10 Electrical Components.
Changed 1.0 · Changes Assembler MKII output, core composition, traversal and discovery systems.Luna-assisted choices across object families. Open an object to inspect its purpose, alternatives and material commitment.
Logistics outputs move or buffer materials across the factory. Compare only identified transport/storage roles.
Make 1 Inserter at Assembler / Assembler MKII using 6 Iron Ingot, 8 Iron Components.
Make 5 Stairs at Assembler / Assembler MKII using 2 Iron Ingot, 1 Copper Ingot.
A named advanced equipment/utility target in the source catalog.
Changed 1.0 · Changes Assembler MKII output, core composition, traversal and discovery systems.A higher-tier electronic part for advanced recipes and equipment.
Make 1 Decorative Calycite at Assembler / Assembler MKII using 3 Sand, 2 Cement.
Bunker Storage Cipher belongs to Transport & storage in Techtonica.
Calycite Vertical Wall Corner (1x1) belongs to Construction & decoration in Techtonica.
Accumulation II belongs to Materials & components in Techtonica.
✦A manufacturing building for component recipes.
A player progression/equipment tool for locating or revealing resources.
This broad imported category needs object-level subtypes. The source recipe and item relationships support exact cost plans; purpose beyond source attributes remains editorial.
Food Storage Unit belongs to Transport & storage in Techtonica.
HP-Flight II belongs to Construction & decoration in Techtonica.
Accumulation III belongs to Materials & components in Techtonica.
Base-building outputs support floor and infrastructure projects. Separate construction materials from machines that must operate.
Make 1 Hover Pack at Assembler / Assembler MKII using 10 Mechanical Components, 10 Electrical Components.
Changed 1.0 · Changes Assembler MKII output, core composition, traversal and discovery systems.An electronic intermediate linking basic circuits to advanced production.
Long Stack Filter Inserter belongs to Transport & storage in Techtonica.
HP-Flight III belongs to Construction & decoration in Techtonica.
Accumulation IV belongs to Materials & components in Techtonica.
✦An item route for connecting resource and production buildings.
Make 1 Railrunner at Assembler / Assembler MKII using 15 Atlantum Ingot, 20 Mechanical Components, 4 Electrical Components.
This broad imported category needs object-level subtypes. The source recipe and item relationships support exact cost plans; purpose beyond source attributes remains editorial.
Publisher announcements retain their dates. Upcoming features and recipe compatibility require their own evidence.
Techtonica 0.2 · FactorioLab snapshot
Pack is an explicitly historical 0.2 snapshot. The current release has not been mapped here; unlocks, research effects, actual rates, and power are absent. A separate steady-state flow view follows deterministic recipe ratios, joint outputs, and loops from the selected source data, with base machine counts where provided. It is source-based planning rather than gameplay verification and excludes modules, clock changes, fuel, and unlock effects.
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