Oztuma Citadel
Home City cardsShips 1 American Citadel Travois; deMayaCastle: becomes available, build limit +1

An economy-and-army reference for Age of Empires III: Definitive Edition, with civilization and access limits shaping each choice.
Introduction history determines newest order. Undated objects follow dated additions; download dates do not make an object new.
Ships 1 American Citadel Travois; deMayaCastle: becomes available, build limit +1
Provides your Mosque with unique Ottoman improvements.
Ships 1 Palace Builder; dePalace: build limit +1
Ships 1 Spanish Treasure Chest
HouseEast: population space +20; Ships 2 Uhlan
Grants your Papal units powerful charged attacks. Basilica shipments arrive faster.
Provides your Church with unique Maltese improvements.
Ships 18 Papal Guard; Ships 3 Papal Bombard
Ships 5 Ronin
deStateMilitia: train time −45%; deRegular: train time −35%
Ships 2 Envoy; Envoy: building rate set to 1, building rate set to 2
LogicalTypeNavalMilitary: gathering Fish rate +125%, gathering Whale rate +125%
Hero: hit points +1,000, damage (Melee) +100%, damage (Ranged) +100%, damage (Musket) +100%
AbstractRangedInfantry: damage +20%; AbstractMusketeer: damage −10%
Skirmisher: range (Ranged (defend)) +2, range (Ranged (stagger)) +2, range (Ranged) +2, line of sight +3; deRanger: range (Ranged (defend)) +2, range (Ranged (stagger)) +2, range (Ranged) +2, line of sight +3
Ships 16 Militiaman; Minuteman: health regeneration set to 0, XP for kills set to 11, XP for building set to 11
Ships 10 Revolutionary; xpColonialMilitia: line of sight +6
deLithuanianRider: hit points +15%; CavalryArcher: hit points +15%
Pikeman: Wood cost set to 0, Food cost +50%, time between attacks (Melee) −15%, time between attacks (Melee (defend)) −15%, time between attacks (Melee (cover)) −15%, time between attacks (Siege (cover)) −15%, time between attacks (Siege) −15%; Gives: Veteran Pikemen
Ships 0.5 Piechur per Constructable Building
AbstractInfantry: train time −20%; dePiechur: damage +20%, range (Ranged (defend)) +1, range (Ranged (stagger)) +1, range (Ranged) +1, line of sight +1
AbstractVillager: hit points +65%; LogicalTypeAffectedByVillagerUpgrades: hit points +20%
AbstractVillager: hit points +65%; LogicalTypeAffectedByVillagerUpgrades: hit points +20%
deRussianMusketeer: can train Fort, hit points +15%, damage +15%; deRussianHalberdier: hit points +15%, damage +15%
Turns Insurgente into Revolutionary; xpColonialMilitia: Food cost −10%, becomes available
Turns Dragoon into Chinaco; AbstractHandCavalry: speed +5%
Provides your Cathedral with unique Mexican improvements.
Turns Salteador into Voltigeur; AbstractRifleman: line of sight +2, minimum range (Ranged) +2, range (Ranged) +2, range (Ranged Attack2) +2, range (Ranged (defend)) +2, range (Ranged (stagger)) +2, range (Long Ranged) +2, minimum range (Long Ranged) +2, range (Buckshot Charge) +2, range (Eagle Eye Charge) +2, range (Dynamite Attack Charge) +2
Turns Soldado into Dragoon; Dragoon: hit points +10%
Turns Salteador into Soldado; AbstractMusketeer: range (Ranged (defend)) +1, range (Ranged (stagger)) +1, range (Ranged) +1, line of sight +1, range (Mortar) +1, minimum range (Mortar) +1
Replaces Outpost into Falconet; Gives: Field Guns
Ships 12 Pikeman; Ships 8 Dragoon
deCarolean: damage (Ranged) +10%, damage (Ranged (stagger)) +10%, damage (Ranged (defend)) +10%, damage bonus against Heavy Cavalry +0.5, damage bonus against Coyote Man +0.2
AbstractInfantry: speed +10%, train time −10%
Ships 13 Pickable Merc
Ships 1 Explorer's Dog; Hero: damage +50%, hit points +50%
deWingedHussar: hit points +10%, damage +10%; deLithuanianRider: hit points +10%, damage +10%
AbstractCavalry: train time −40%; Gives: DEHC Riding School Shadow
Ships 7 Winged Hussar; Ships 2 Winged Hussar
Ships 6 Starshyna; Ships 12 Settler
Ships 10 Vistula Uhlan; Ships 5 Winged Hussar
Ships 4 Stealth Petard
Ships 1 Factory Wagon; Factory: hit points +100%
FortFrontier: range (Cannon) +6, range (Anti-ship) +6, range (Siege) +6, line of sight +6; Ships 1 Spanish Treasure Chest