Ritual Gladiators
Home City cardsShips 0.5 Jaguar Prowl Knight

An economy-and-army reference for Age of Empires III: Definitive Edition, with civilization and access limits shaping each choice.
Introduction history determines newest order. Undated objects follow dated additions; download dates do not make an object new.
Ships 0.5 Jaguar Prowl Knight
LogicalTypeLandMilitary: speed +10%
Ships 1 Factory Wagon; Ships 4 Uhlan
ypMercArsonist: becomes available, damage bonus against Infantry set to 1.25, damage bonus against Infantry set to 1; Ships 1 Hindu Villager
Equips your Fire Throwers with Rockets in addition to their other weapons. Rockets inflict bonus damage to ALL Infantry and have significantly more range.
Ships 3 Gatling Gun; Gives: DE Rolling Artillery Ship Gatling Inf
dePavisier: hit points +10%; Pikeman: hit points +10%
AbstractVillager: gathering Hunted Animals rate +25%, gathering Fishing Hole rate +25%, gathering Herded Animals rate +25%, gathering Berry Bush rate +25%, gathering Blueberry Bush rate +25%, gathering Field rate +25%, gathering Rice Paddy rate +25%, gathering Hacienda rate +25%, gathering Mill rate +25%, gathering Farm rate +25%; AbstractFishingBo
Ships 1 Outpost Wagon; Outpost: build limit +1
DEGalleass: range (Roundel) +5, range (Roundel Pierce) +5, damage (Roundel) +25%, damage (Roundel Pierce) +25%
Ships 1 Lipka Tatar per Polish Banner Stable Count; Ships 1 Companion per Polish Banner Stable Count
deMercAmazon: becomes available, hit points +15%, damage +15%
Ships 1 Spanish Treasure Chest
Dock: damage +100%, heal rate +85%; AbstractWarship: train time −33%, XP for building +25%, XP for kills +25%
AbstractInfantry: train time −40%; AbstractLightInfantry: train time −40%
Ships 2 Palace Builder; dePalace: build limit +2
Ships 2 Palace Builder; dePalace: build limit +2
Gives: Enlist Gurkhas; ypNatMercGurkha: damage bonus against Heavy Infantry +1
Minuteman: Food cost +25%, Wood cost +25%; Musketeer: Coin cost +50%, Food cost +50%
AbstractVillager: gathering Estate rate +25%, gathering Mine rate +25%, gathering Rice Paddy rate +25%, gathering Field rate +25%, gathering Mountain Monastery rate +25%, gathering Hacienda rate +25%; deHacienda: auto gather coin rate +25%
AbstractVillager: gathering Estate rate +25%, gathering Mine rate +25%, gathering Rice Paddy rate +25%, gathering Field rate +25%, gathering Mountain Monastery rate +25%, gathering Hacienda rate +25%; Ships 3 Uhlan
AbstractVillager: gathering Rice Paddy rate +25%, gathering Field rate +25%, gathering Mine rate +25%, gathering Mountain Monastery rate +25%, gathering Hacienda rate +25%, gathering Estate rate +25%; deHacienda: auto gather coin rate +15%
AbstractWarShip: train time −25%, Wood cost −25%; Ships 1 Caravel
Ships 1 Salt Prospector Wagon; AbstractVillager: gathering Mine rate +30%, gathering Estate rate +20%, gathering Rice Paddy rate +20%, gathering Field rate +20%, gathering Mountain Monastery rate +20%, gathering Hacienda rate +20%
Gives: de Map Is European; Ships 1 Native Embassy Travois
Ships 1 Battleship
AbstractVillager: gathering Estate rate +20%, gathering Rice Paddy rate +20%, gathering Field rate +20%, gathering Hacienda rate +20%; Ships 1 Spanish Treasure Chest
AbstractVillager: gathering Estate rate +20%, gathering Rice Paddy rate +20%, gathering Field rate +20%, gathering Hacienda rate +20%; deHacienda: auto gather coin rate +20%
AbstractVillager: gathering Rice Paddy rate +20%, gathering Field rate +20%, gathering Hacienda rate +20%, gathering Estate rate +20%; deHacienda: auto gather coin rate +20%
Ships 1 Village Rickshaw; ypVillage: build limit +1
Ships 9 Counter Dragoon; Ships 3 Culverin
Ships 1 Frigate; Ships 1 Monitor
Ships 1 Commandery Wagon; Ships 13 Oprichnik
Blockhouse: build limit set to 2; Ships 2 Blockhouse Wagon
Ships 2 Blockhouse Wagon; AbstractVillager: gathering Hunted Animals rate +20%, gathering Fishing Hole rate +20%
Ships 5 Mameluke; Ships 5 Gatling Camel
xpMacehualtin: damage bonus against Villager +0.5; xpPumaMan: damage bonus against Villager +0.5
Ships 0.5 Settler per Constructable Building
Minuteman: train time −20%; deChurchDanish: can train Militiaman
AbstractNativeWarrior: hit points +15%, damage +15%; AbstractOutlaw: hit points +10%, damage +10%
Each Village and Town Center will do a one-time muster of 4 Saigas.