Siege Combat
Home City cardsAbstractArtillery: damage +15%, hit points +15%; ypFlameThrower: damage +20%, hit points +20%

An economy-and-army reference for Age of Empires III: Definitive Edition, with civilization and access limits shaping each choice.
Introduction history determines newest order. Undated objects follow dated additions; download dates do not make an object new.
AbstractArtillery: damage +15%, hit points +15%; ypFlameThrower: damage +20%, hit points +20%
xpRam: population −1, train time −30%; xpLightCannon: population −1, train time −30%
xpLightCannon: damage +15%; xpMantlet: damage +15%
xpRam: population −1; xpLightCannon: population −1
xpMantlet: hit points +15%; xpLightCannon: hit points +15%
AbstractArtillery: hit points +15%; ypFlameThrower: hit points +15%
Deposits a medium amount of Food into your Lombards, which will grant you Coin and Wood over time.
Coyote Runners are now stealthy.
AbstractWoodCrate: resources held +25%; AbstractFoodCrate: resources held +25%
AbstractVillager: gathering Mine rate +20%, gathering Mountain Monastery rate +20%; LogicalTypeLandEconomy: resource amount (Gather) from Mine +20%, resource amount (Gather) from Mountain Monastery +20%
AbstractVillager: gathering Mine rate +20%, gathering Mountain Monastery rate +20%; LogicalTypeLandEconomy: resource amount (Gather) from Mine +20%, resource amount (Gather) from Mountain Monastery +20%
AbstractVillager: gathering Mine rate +20%, gathering Mountain Monastery rate +20%; LogicalTypeLandEconomy: resource amount (Gather) from Mine +10%, resource amount (Gather) from Mountain Monastery +10%
AbstractVillager: gathering Mine rate +20%, gathering Mountain Monastery rate +20%; LogicalTypeLandEconomy: resource amount (Gather) from Mine +20%, resource amount (Gather) from Mountain Monastery +20%
Receive a shipment of random European native units.
xpAztecWarchief: speed +25%, area of damage (Melee) set to 2
deCarolean: range (Ranged (defend)) +3, range (Ranged (stagger)) +3, range (Ranged) +3, line of sight +3; deFinnishRider: range (Ranged (defend)) +1, range (Ranged (stagger)) +1, line of sight +1
Skirmisher: range (Ranged (defend)) +2, range (Ranged (stagger)) +2, range (Ranged) +2, line of sight +4; Dragoon: range (Ranged (defend)) +2, range (Ranged (stagger)) +2, line of sight +4
AbstractMonk: hit points +50%, damage +50%; AbstractChineseMonk: damage (Roundhouse) −50%
Ships 1 Kingdom Builder per Town Center; Ships 1 Kingdom Builder per Command Center
Dopplesoldner: hit points +50%, damage +50%, speed −33%; Ships 4 Uhlan
deIncaWarChief: area of damage (Siege) set to 2, area of damage (Siege (cover)) set to 2, area of damage (Melee (cover)) set to 2, area of damage (Melee) set to 2, damage +500%
DEGalleass: speed +15%
When this Shipment arrives, all of your current Coin is exchanged for a greater amount of Wood.
deMalteseMusketeer: hit points +15%, damage +15%; deHospitaller: hit points +15%, damage +15%
CavalryArcher: damage (Charge) +5, area of damage (Charge) +1; Strelet: damage (Melee (stagger)) +4, damage (Melee) +4, damage (Melee (defend)) +4
Ships 8 Sowar; Ships 1 Hindu Villager
Ships 1 Factory Wagon; Gives: Imperial Cannon
Galleon: hit points +30%, damage +30%; Ships 1 Spanish Treasure Chest
Gives: Additional Coin Crate with every shipment; Gives: yp Free Coin Crate400Age1
Ships 1 Outpost Wagon; XP trickle +1.7 per second
AbstractCavalry: speed +10%; Ships 4 Uhlan
Ships 20 Pikeman; Pikeman: ranged resist +0.1, hand resist +0.1
Ships 15 Garrochista; ypConsulateGarrochista: becomes available
Ships 1 Commandery Wagon; Ships 9 Garrochista
Ships 3 Galleon; Ships 1 Spanish Treasure Chest
Ship: speed +10%; deOrderGalley: speed +20%
AbstractVillager: gathering Hunted Animals rate +20%, gathering Fishing Hole rate +20%, gathering Berry Bush rate +20%, gathering Cherry Orchard rate +20%, gathering Blueberry Bush rate +20%; LogicalTypeLandEconomy: resource amount (Gather) from Hunted Animals +10%, resource amount (Gather) from Fishing Hole +10%, resource amount (Gather) from Berr
AbstractVillager: gathering Hunted Animals rate +20%, gathering Fishing Hole rate +20%, gathering Berry Bush rate +20%, gathering Cherry Orchard rate +20%, gathering Blueberry Bush rate +20%; LogicalTypeLandEconomy: resource amount (Gather) from Hunted Animals +10%, resource amount (Gather) from Fishing Hole +10%, resource amount (Gather) from Berr
AbstractVillager: gathering Hunted Animals rate +20%, gathering Fishing Hole rate +20%, gathering Berry Bush rate +20%, gathering Cherry Orchard rate +20%, gathering Blueberry Bush rate +20%; LogicalTypeLandEconomy: resource amount (Gather) from Hunted Animals +10%, resource amount (Gather) from Fishing Hole +10%, resource amount (Gather) from Berr
AbstractVillager: gathering Hunted Animals rate +20%, gathering Fishing Hole rate +20%, gathering Berry Bush rate +20%, gathering Cherry Orchard rate +20%, gathering Blueberry Bush rate +20%; LogicalTypeLandEconomy: resource amount (Gather) from Hunted Animals +10%, resource amount (Gather) from Fishing Hole +10%, resource amount (Gather) from Berr
Ships 1 Arsenal Wagon; Gives: Arsenal technologies are FREE but take +250% longer to research
Military Buildings work faster, especially Forts.
Military Buildings work faster, especially Forts.
Ships 1 Explorer's Dog; Hero: damage +50%, hit points +50%
ypSteppeRider: hit points +20%; ypChuKoNu: hit points +20%
Provides your Basilica with unique Italian improvements.