Walker's Gang
Home City cardsShips 7 random Wild West outlaws.

An economy-and-army reference for Age of Empires III: Definitive Edition, with civilization and access limits shaping each choice.
Introduction history determines newest order. Undated objects follow dated additions; download dates do not make an object new.
Ships 7 random Wild West outlaws.
Ships 1 Culverin; Ships 2 Quaker Gun
Walls improve the attack and range of nearby Sentinels.
Gives: Veteran Cavalry Archers Shadow; CavalryArcher: speed +10%, hit points −25%, time between attacks (Bow) −0.5, time between attacks (Ranged) −0.5, time between attacks (Charge) −0.5, time between attacks (Siege) −1
Ships 2 Kallanka Travois
Building: XP for building +35%; Unit: XP for building +35%, train time −20%
LogicalTypeLandMilitary: hit points +5%; LogicalTypeLandEconomy: hit points +5%, speed +5%
Houses now have a small ranged attack.
xpMacehualtin: train time −35%; xpCoyoteMan: train time −35%
xpAenna: damage +15%; xpMusketWarrior: damage +15%
xpAenna: damage +15%, hit points +15%; xpMusketWarrior: damage +15%, hit points +15%
xpAenna: hit points +15%; xpMusketWarrior: hit points +15%
AbstractDaimyo: hit points +15%, damage +15%; ypKensei: damage +15%, hit points +15%
Villager attack greatly increased.
AbstractAfricanHero: damage +25%, hit points +25%
Ships 1 Cords of 400 Wood; +1,300 Wood
Ships 16 Grenadier; deLegionGrenadier: becomes available, line of sight +2
Ships 16 Grenadier; deLegionGrenadier: becomes available, line of sight +2
Canoe: Wood cost −25%
ypVillage: can train Water Buffalo; ypWaterBuffalo: becomes available
Your villagers learn the new Water Ceremony, which boosts your boats in combat.
ypYumi: line of sight +2, range (Ranged) +2, range (Ranged (stagger)) +2, range (Ranged (defend)) +2, hit points +15%
Unit: damage +8%, hit points +8%
Each Village and Town Center will do a one-time muster of 1 Villager.
AbstractFishingBoat: gathering Whale rate +30%
AbstractVillager: gathering Hunted Animals rate +10%, gathering Fishing Hole rate +10%, gathering Berry Bush rate +10%, gathering Herded Animals rate +10%, gathering Tree rate +10%, gathering Mine rate +10%, gathering Blueberry Bush rate +10%, gathering Mango Grove rate +10%, gathering Cherry Orchard rate +10%
Gives: Veteran Pikemen; Gives: Scythemen
Coureur: hit points +15%; CoureurCree: hit points +15%
Ships 10 Capybara
Ships 1 Battleship; deMercBattleship: speed +2
Building: XP for building +20%; Unit: XP for building +40%
deSaloonInquisitor: becomes available; Removes: Outlaw Pop Reduction
deSaloonInquisitor: becomes available; Removes: Outlaw Pop Reduction
Ships 1 Royal Arquebusier per Polish Banner Barracks Count; deNatMercRoyalArquebusier: becomes available, population set to 1
Ships 1 Tavern Wagon; deTavern: auto gather rate +25%, build limit +1
AbstractVillager: gathering Tree rate +20%, gathering Mango Grove rate +20%
AbstractVillager: gathering Tree rate +20%, gathering Mango Grove rate +20%; Ships 1 Hindu Villager
Ships 1 Xebec; Turns Frigate into Xebec
Ships 4 Pile of Squash; Ships 1 Large Pile of Squash
ypYabusame: damage +20%
ypCastle: range (Ranged) +6, range (Cannon) +6, line of sight +6
Ships 6 Rifle Rider; xpRifleRider: damage +20%
Gives: Nomadic Bandits; deOutlawDesertWarrior: speed +10%
Ships 1 Flamethrower per Town Center; Ships 1 Flamethrower per Command Center