Imperial Royal Guards
TechnologyMusketeer: hit points +50%, damage +50%

An economy-and-army reference for Age of Empires III: Definitive Edition, with civilization and access limits shaping each choice.
Introduction history determines newest order. Undated objects follow dated additions; download dates do not make an object new.
Musketeer: hit points +50%, damage +50%
deMalteseMusketeer: hit points +50%, damage +50%
deRifleman: hit points +50%, damage +50%
Skirmisher: hit points +50%, damage +50%
Skirmisher: hit points +50%, damage +50%
Skirmisher: hit points +50%, damage +50%
Halberdier: damage +50%, hit points +50%
deLithuanianRider: hit points +50%, damage +50%
deEmboscador: hit points +40%, damage +40%
deStateMilitia: hit points +40%, damage +40%
deWingedHussar: hit points +50%, damage +50%
Advances to the Fortress Age; Ships 1 Indian Market Rickshaw
Advances to the Industrial Age; Ships 1 Indian Market Rickshaw
Advances to the Imperial Age; Ships 1 Indian Market Rickshaw
xpColonialMilitia: becomes available; Starts a revolution
Plants the United States flag to boost morale! Nearby military units (excluding artillery) and buildings inflict more damage and are created faster. Flags cannot be planted near starting Town Centers, and only one flag can be planted at a time.
Plants the Mexican flag to boost morale! Nearby military units (excluding artillery) and buildings inflict more damage and are created faster. Flags cannot be planted near starting Town Centers, and only one flag can be planted at a time.