Berber economic units
Berber Nomad (Hausa · Italians · Maltese · Ottomans · Portuguese · I — Discovery Age)
Villagers & economy
Add a Berber Nomad for a listed set of African and European civilizations.
Villagers & economyI — Discovery Age1 supported recipe route
WHY CONSIDER IT
Its villager category makes it relevant to economy planning, with access requirements left unspecified.
When it fits: Consider it when playing one of the listed civilizations and source access allows it.
The tradeoff: Costs 180 food; the record lists no production station.
Properties & access
CivilizationsHausa, Italians, Maltese, Ottomans, Portuguese
AgeI — Discovery Age
Health170
Population used1
Movement speed4
Line of sight18
Ranged resistance20%
Building Attack · damage per projectile5
Building Attack · seconds between attacks3
Building Attack · projectiles per attack1
Building Attack · target modifiersResource Enclosure: ×3
Hand Attack · damage per projectile10
Hand Attack · seconds between attacks1.5
Hand Attack · range2
Hand Attack · projectiles per attack1
Hand Attack · target modifiersLlama: ×5
Ranged Attack · damage per projectile4
Ranged Attack · seconds between attacks3
Ranged Attack · range12
Ranged Attack · projectiles per attack1
Ranged Attack · target modifiersArtillery: ×2; Pet: ×2; Villager: ×0.5; Guardian: ×5; Huntable: ×4
Hand Attack Crate · damage per projectile10
Hand Attack Crate · seconds between attacks1.5
Hand Attack Crate · range2
Hand Attack Crate · projectiles per attack1
Planner recipes & alternatives
Material calculator: AoE3 DE 100.19.18309 / Steam build 25040513 (read 2026-10-14.
Access & prerequisites
- Source availability: I — Discovery Age
- Civilizations: Hausa, Italians, Maltese, Ottomans, Portuguese
What this unlocks
Used by 0 objects
No downstream uses are recorded in this source scope.