Mercenaries
Cannoneer
Mercenaries
Mercenaries unit produced at Battleship, Palace, Tavern. II — Colonial Age.
MercenariesII — Colonial Age1 supported recipe route
Properties & access
CivilizationsEthiopians, Hausa, Maltese, Portuguese
AgeII — Colonial Age
Produced atBattleship, Palace, Tavern
Health130
Population used1
Movement speed4
Line of sight22
Ranged resistance20%
Building Attack · damage per projectile13
Building Attack · seconds between attacks3
Building Attack · range12
Building Attack · projectiles per attack1
Building Attack · target modifiersShip: ×2
Defend Hand Attack · damage per projectile14
Defend Hand Attack · seconds between attacks1.5
Defend Hand Attack · projectiles per attack1
Defend Hand Attack · target modifiersCoyote Man: ×0.5; Heavy Cavalry: ×0.5; Heavy Infantry: ×1.5
Defend Ranged Attack · damage per projectile28
Defend Ranged Attack · seconds between attacks3
Defend Ranged Attack · range18
Defend Ranged Attack · projectiles per attack1
Defend Ranged Attack · target modifiersArtillery: ×0.5; Cavalry: ×0.4; Heavy Infantry: ×1.5; Light Cavalry: ×2.5; Light Infantry: ×0.4; Ranged Shock Infantry: ×2.5; Villager: ×0.5; Ship: ×0.75
Melee Hand Attack · damage per projectile14
Melee Hand Attack · seconds between attacks1.5
Melee Hand Attack · projectiles per attack1
Melee Hand Attack · target modifiersCoyote Man: ×0.5; Heavy Cavalry: ×0.5; Heavy Infantry: ×1.5
Stagger Hand Attack · damage per projectile14
Stagger Hand Attack · seconds between attacks1.5
Stagger Hand Attack · projectiles per attack1
Stagger Hand Attack · target modifiersCoyote Man: ×0.5; Heavy Cavalry: ×0.5; Heavy Infantry: ×1.5
Stagger Ranged Attack · damage per projectile28
Stagger Ranged Attack · seconds between attacks3
Stagger Ranged Attack · range18
Stagger Ranged Attack · projectiles per attack1
Stagger Ranged Attack · target modifiersArtillery: ×0.5; Cavalry: ×0.4; Heavy Infantry: ×1.5; Light Cavalry: ×2.5; Light Infantry: ×0.4; Ranged Shock Infantry: ×2.5; Villager: ×0.5; Ship: ×0.75
Volley Hand Attack · damage per projectile20
Volley Hand Attack · seconds between attacks1.5
Volley Hand Attack · projectiles per attack1
Volley Hand Attack · target modifiersCoyote Man: ×0.5; Heavy Cavalry: ×0.5; Heavy Infantry: ×1.5
Volley Ranged Attack · damage per projectile28
Volley Ranged Attack · seconds between attacks3
Volley Ranged Attack · range18
Volley Ranged Attack · projectiles per attack1
Volley Ranged Attack · target modifiersArtillery: ×0.5; Cavalry: ×0.4; Heavy Infantry: ×1.5; Light Cavalry: ×2.5; Light Infantry: ×0.4; Ranged Shock Infantry: ×2.5; Villager: ×0.5; Ship: ×0.75
Planner recipes & alternatives
Material calculator: AoE3 DE 100.19.18309 / Steam build 25040513 (read 2026-10-14.
Access & prerequisites
- Source availability: II — Colonial Age
- Civilizations: Ethiopians, Hausa, Maltese, Portuguese
- Battleship ↗
- Palace ↗
- Tavern ↗
Used by 0 objects
No downstream uses are recorded in this source scope.