Infantry
Counter Jaeger
Infantry
Infantry unit. II — Colonial Age.
InfantryII — Colonial Age1 supported recipe route
Properties & access
CivilizationsChinese, Ottomans, Russians
AgeII — Colonial Age
Health120
Population used1
Movement speed4
Line of sight26
Ranged resistance30%
Building Attack · damage per projectile12
Building Attack · seconds between attacks3
Building Attack · projectiles per attack1
Defend Hand Attack · damage per projectile16
Defend Hand Attack · seconds between attacks1.5
Defend Hand Attack · projectiles per attack1
Defend Hand Attack · target modifiersCoyote Man: ×0.75; Heavy Cavalry: ×0.75; Light Cavalry: ×1.5
Defend Ranged Attack · damage per projectile13.5
Defend Ranged Attack · seconds between attacks3
Defend Ranged Attack · range20
Defend Ranged Attack · projectiles per attack1
Defend Ranged Attack · target modifiersCounter Skirmisher: ×2.5; Coyote Man: ×0.6; Heavy Cavalry: ×0.6; Heavy Infantry: ×1.25; Light Cavalry: ×1.5; Skirmisher: ×2.5
Melee Hand Attack · damage per projectile16
Melee Hand Attack · seconds between attacks1.5
Melee Hand Attack · projectiles per attack1
Melee Hand Attack · target modifiersCoyote Man: ×0.75; Heavy Cavalry: ×0.75; Light Cavalry: ×1.5
Stagger Hand Attack · damage per projectile16
Stagger Hand Attack · seconds between attacks1.5
Stagger Hand Attack · projectiles per attack1
Stagger Hand Attack · target modifiersCoyote Man: ×0.75; Heavy Cavalry: ×0.75; Light Cavalry: ×1.5
Stagger Ranged Attack · damage per projectile13.5
Stagger Ranged Attack · seconds between attacks3
Stagger Ranged Attack · range20
Stagger Ranged Attack · projectiles per attack1
Stagger Ranged Attack · target modifiersCounter Skirmisher: ×2.5; Coyote Man: ×0.6; Heavy Cavalry: ×0.6; Heavy Infantry: ×1.25; Light Cavalry: ×1.5; Skirmisher: ×2.5
Volley Hand Attack · damage per projectile16
Volley Hand Attack · seconds between attacks1.5
Volley Hand Attack · projectiles per attack1
Volley Hand Attack · target modifiersCoyote Man: ×0.75; Heavy Cavalry: ×0.75; Light Cavalry: ×1.5
Volley Ranged Attack · damage per projectile13.5
Volley Ranged Attack · seconds between attacks3
Volley Ranged Attack · range20
Volley Ranged Attack · projectiles per attack1
Volley Ranged Attack · target modifiersCounter Skirmisher: ×2.5; Coyote Man: ×0.6; Heavy Cavalry: ×0.6; Heavy Infantry: ×1.25; Light Cavalry: ×1.5; Skirmisher: ×2.5
Planner recipes & alternatives
Material calculator: AoE3 DE 100.19.18309 / Steam build 25040513 (read 2026-10-14.
Access & prerequisites
- Source availability: II — Colonial Age
- Civilizations: Chinese, Ottomans, Russians
Used by 0 objects
No downstream uses are recorded in this source scope.