Infantry
Fire Thrower
Infantry
Infantry unit produced at Artillery Foundry, Fort, Outpost. II — Colonial Age.
InfantryII — Colonial Age1 supported recipe route
Properties & access
CivilizationsItalians, Maltese
AgeII — Colonial Age
Produced atArtillery Foundry, Fort, Outpost
Health120
Population used2
Movement speed4.25
Line of sight18
Ranged resistance35%
Building Attack · damage per projectile25
Building Attack · seconds between attacks3
Building Attack · range16
Building Attack · projectiles per attack1
Hand Attack · damage per projectile12
Hand Attack · seconds between attacks1.5
Hand Attack · projectiles per attack1
Hand Attack · target modifiersCoyote Man: ×0.5; Heavy Cavalry: ×0.5
Hand Attack Guardian · damage per projectile12
Hand Attack Guardian · seconds between attacks1.5
Hand Attack Guardian · projectiles per attack1
Grenade Attack Guardian · damage per projectile16
Grenade Attack Guardian · seconds between attacks3
Grenade Attack Guardian · range16
Grenade Attack Guardian · projectiles per attack1
Grenade Attack · damage per projectile16
Grenade Attack · seconds between attacks3
Grenade Attack · range16
Grenade Attack · area2
Grenade Attack · projectiles per attack1
Grenade Attack · target modifiersArtillery: ×0.5; Coyote Man: ×0.4; Heavy Cavalry: ×0.4; Heavy Infantry: ×1.75; Light Cavalry: ×1.25; Ranged Shock Infantry: ×1
Grenade Attack Short · damage per projectile16
Grenade Attack Short · seconds between attacks3
Grenade Attack Short · range10
Grenade Attack Short · area2
Grenade Attack Short · projectiles per attack1
Grenade Attack Short · target modifiersArtillery: ×0.5; Coyote Man: ×0.4; Heavy Cavalry: ×0.4; Heavy Infantry: ×1.75; Light Cavalry: ×1.25; Ranged Shock Infantry: ×1
Grenade Attack Long · damage per projectile16
Grenade Attack Long · seconds between attacks3
Grenade Attack Long · range16
Grenade Attack Long · area2
Grenade Attack Long · projectiles per attack1
Grenade Attack Long · target modifiersArtillery: ×0.5; Coyote Man: ×0.4; Heavy Cavalry: ×0.4; Heavy Infantry: ×1.75; Light Cavalry: ×1.25; Ranged Shock Infantry: ×1
Flame Thrower Attack · damage per projectile5
Flame Thrower Attack · seconds between attacks0.75
Flame Thrower Attack · range10
Flame Thrower Attack · area4
Flame Thrower Attack · projectiles per attack1
Flame Thrower Attack · target modifiersArtillery: ×0.5; Coyote Man: ×0.4; Heavy Cavalry: ×0.4; Heavy Infantry: ×1.75; Light Cavalry: ×1.25; Ranged Shock Infantry: ×1
Rocket Attack · damage per projectile22
Rocket Attack · seconds between attacks4
Rocket Attack · range22
Rocket Attack · area2
Rocket Attack · projectiles per attack1
Rocket Attack · target modifiersArtillery: ×0.25; Coyote Man: ×0.4; Heavy Cavalry: ×0.4; Infantry: ×1.75; Light Cavalry: ×1.25; Ranged Shock Infantry: ×1
Rocket Attack Guardian · damage per projectile22
Rocket Attack Guardian · seconds between attacks4
Rocket Attack Guardian · range22
Rocket Attack Guardian · projectiles per attack1
Rocket Building Attack · damage per projectile34
Rocket Building Attack · seconds between attacks4
Rocket Building Attack · range22
Rocket Building Attack · area1
Rocket Building Attack · projectiles per attack1
Planner recipes & alternatives
Material calculator: AoE3 DE 100.19.18309 / Steam build 25040513 (read 2026-10-14.
Access & prerequisites
- Source availability: II — Colonial Age
- Civilizations: Italians, Maltese
- Artillery Foundry ↗
- Fort ↗
- Outpost ↗
Used by 0 objects
No downstream uses are recorded in this source scope.