Technology & upgrades
Haiti
Technology
Ships 6 Privateer; xpColonialMilitia: becomes available, range (Ranged (defend)) +2, range (Ranged (stagger)) +2, range (Ranged) +2, Food cost −10, hit points −15%, XP for building set to 8.5, XP for kills set to 8.5, speed +0.5
Technology1 supported recipe route
Properties & access
CivilizationsBritish, French
Researched atTown Center
Effects & behavior
- Ships 6 Privateer
- xpColonialMilitia: becomes available, range (Ranged (defend)) +2, range (Ranged (stagger)) +2, range (Ranged) +2, Food cost −10, hit points −15%, XP for building set to 8.5, XP for kills set to 8.5, speed +0.5
- SaloonPirate: population −2, becomes available
- Privateer: becomes available, can train Pirate, build limit set to 5
- FortFrontier: can train Pirate
- Galleon: can train Pirate
- deStartingUnitPrivateer: can train Pirate
- TownCenter: build limit +4
- Starts a revolution
- Settler: build limit set to 99
- Gives: DE Revolution Shared Effects
- Makes researchable: Socket Bayonet
Planner recipes & alternatives
Material calculator: AoE3 DE 100.19.18309 / Steam build 25040513 (read 2026-10-14.
Access & prerequisites
- Civilizations: British, French
- Prerequisites: Industrialize
- Town Center ↗
Used by 0 objects
No downstream uses are recorded in this source scope.