Naval Gunners
Home City cardsAbstractWarShip: damage +20%; Ships 1 Spanish Treasure Chest

An economy-and-army reference for Age of Empires III: Definitive Edition, with civilization and access limits shaping each choice.
Introduction history determines newest order. Undated objects follow dated additions; download dates do not make an object new.
AbstractWarShip: damage +20%; Ships 1 Spanish Treasure Chest
Caravel: can train Crossbowman, can train Ordinance Rifleman, can train Pikeman, can train Veteran Halberdier; Frigate: can train Crossbowman, can train Ordinance Rifleman, can train Pikeman, can train Veteran Halberdier, can train Musketeer, can train Veteran Cassador
AbstractWarShip: train time −20%, Coin cost −20%, Wood cost −20%
Ships 1 Explorer's Dog; Hero: damage +50%, hit points +50%
Turns Chu Ko Nu into Arquebusier; Turns Qiang Pikeman into Changdao Swordsman
deRussianHalberdier: hit points +10%, damage +10%; deRussianMusketeer: hit points +10%, damage +10%
Makes researchable: Ranged Cavalry Caracole; Makes researchable: Infantry Breastplate
Makes researchable: Ranged Cavalry Caracole; Makes researchable: Infantry Breastplate
Every time your General or Padre gets knocked out a Militiaman spawns.
Specialist units unit. I — Discovery Age.
Ships 6 Fishing Boat; FishingBoat: becomes available, Wood cost −70%, hit points −70%
xpWarBow: can train Teepee; xpWarClub: can train Teepee
Villagers now earn extra Coin whilst gathering natural resources, particularly from animals.
Each Village and Town Center will do a one-time muster of 1 Villager.
Gives: Karelian Jaeger Hunting
Coureur: damage bonus against Guardian +3, speed +20%; CoureurCree: speed +20%, damage bonus against Guardian +3
Ships 1 Battleship
Ships 10 Lowlander; Ships 8 Clansman
Ships 0.5 Horse Artillery per Military Production Building; Ships 0.5 Vistula Uhlan per Military Production Building
Ships 1 Battleship; deMercBattleship: build limit +1
Turns Pikeman into Militiaman; Ships 1 Arsenal Wagon
Salteadores are stronger when nearby natural resources (Trees, Mines, Huntables, etc) and their attacks reveal enemies for a longer duration.
Gives: Observers
AbstractWarShip: range (Broadside) +2, range (Siege) +2, range (Ranged) +2, range (Roundel) +2, range (Roundel Pierce) +2, line of sight +2, damage +15%
AbstractWarShip: range (Broadside) +2, range (Siege) +2, range (Ranged) +2, range (Roundel) +2, range (Roundel Pierce) +2, line of sight +2, damage +15%; Ships 2 Uhlan
Ships 14 Cetan Bowman; Ships 5 Crates of Food
xpLakotaWarchief: hit points +50%, damage +50%
Ships 1 Coal Prospector Wagon; Ships 5 Pistolero
ypChuKoNu: hit points +50%, damage +50%, Food cost +25%, Wood cost +25%; ypQiangPikeman: damage +50%, hit points +50%, Food cost +25%, Wood cost +25%
Ships 1 Tapir
Ships 1 Settler per Buildings Not Walls Or Groves; FishingBoat: becomes available
All Special (Big Button) upgrades have their price greatly reduced.
All Special (Big Button) upgrades have their price greatly reduced.
All Special (Big Button) upgrades have their price greatly reduced.
All Special (Big Button) upgrades have their price greatly reduced.
LogicalTypeLandEconomy: resource amount (Gather) from Tree +500%
Gives: de Map Is European; Ships 1 Native Embassy Travois
Ships 1 Covered Wagon; Ships 10 Villager
xpDogSoldier: damage bonus against Infantry +1
Ships 14 Tomahawk; Ships 5 Cords of Wood
Specialist units unit. I — Discovery Age.
Dragoon: range (Ranged (stagger)) +4, range (Ranged (defend)) +4, line of sight +4
Ships 4 War Elephant; Gives: DE Danish Order Elephant Shadow
Ships 1 Villager; Ships 1 Villager