TEAM Cavalry Attack
Home City cardsAbstractHeavyCavalry: damage +10%; AbstractLightCavalry: damage +10%

An economy-and-army reference for Age of Empires III: Definitive Edition, with civilization and access limits shaping each choice.
Introduction history determines newest order. Undated objects follow dated additions; download dates do not make an object new.
AbstractHeavyCavalry: damage +10%; AbstractLightCavalry: damage +10%
AbstractHeavyCavalry: damage +10%; AbstractLightCavalry: damage +10%
Ships 2 Huge Chests of Coin
Ships 1 Huge Chests of Coin
Ships 1 Huge Chests of Coin; Ships 1 Chests of Coin
AbstractVillager: gathering Berry Bush rate +8%, gathering Mine rate +8%, gathering Tree rate +8%, gathering Estate rate +8%, gathering Mill rate +8%, gathering Folwark rate +8%, gathering Farm rate +8%, gathering Rice Paddy rate +8%, gathering Field rate +8%, gathering Hacienda rate +8%, gathering Cherry Orchard rate +8%, gathering Mango Grove rat
Building: damage bonus against Ship +0.8; Ships 1 Spanish Treasure Chest
Mortar: damage +20%; ypMorutaru: damage +20%
AbstractRangedInfantry: speed +5%
AbstractWarShip: Wood cost −15%, Coin cost −15%
TownCenter: build limit +1; Ships 1 Covered Wagon
Ships 1 Prospector Wagon; AbstractVillager: gathering Mine rate +10%, gathering Tree rate +10%
Ships 2 Huge Crates of Food
Ships 2 Huge Cords of Wood
Ships 1 Crates of Food; Ships 1 Huge Crates of Food
Ships 8 Cheyenne Rider; Gives: Cheyenne Warrior Societies
AbstractArtillery: train time −15%; deMalteseGun: build time −15%
AbstractVillager: gathering Tree rate +15%, gathering Mango Grove rate +15%
Ships 1 Prospector Wagon; LogicalTypeLandEconomy: resource amount (Gather) from Mine +25%, resource amount (Gather) from Mountain Monastery +25%
Hero: damage +20%, hit points +20%; AbstractChineseMonk: damage (Roundhouse) −20%
Ships 2 Llama (each holding 350 Food)
AbstractFishingBoat: gathering Fish rate +10%, gathering Whale rate +10%
AbstractVillager: gathering Mill rate +10%, gathering Farm rate +10%, gathering Folwark rate +10%, gathering Rice Paddy rate +10%, gathering Field rate +10%, gathering Hacienda rate +10%; deHacienda: auto gather food rate +10%
AbstractNativeWarrior: hit points +10%, damage +10%
Wood trickle +0.75 per second; LogicalTypeLandEconomy: resource amount (Gather) from Tree +15%, resource amount (Gather) from Mango Grove +15%
Ships 4 Fishing Boat; Ships 4 Fishing Canoe
AbstractVillager: gathering Hunted Animals rate +10%, gathering Fishing Hole rate +10%, gathering Berry Bush rate +15%, gathering Cherry Orchard rate +15%, gathering Blueberry Bush rate +15%; LogicalTypeLandEconomy: resource amount (Gather) from Hunted Animals +5%, resource amount (Gather) from Fishing Hole +5%, resource amount (Gather) from Berry
Ships 10 Bison; AbstractVillager: gathering Hunted Animals rate +10%, gathering Fishing Hole rate +10%
AbstractDock: Wood cost −30%
AbstractMusketeer: hit points +15%; AbstractGrenadier: hit points +15%
Ships 1 Monitor; Ships 1 Spanish Treasure Chest
AbstractGunpowderTrooper: hit points +15%
AbstractHandCavalry: damage +15%; AbstractCoyoteMan: damage +15%
AbstractHandInfantry: damage +15%; Ships 1 Spanish Treasure Chest
AbstractWall: resources back when killed set to 1; CWallGate: Wood cost −50%
Pikeman: train time −40%; Crossbowman: train time −40%
Ships 16 Tiger Claw; Gives: Bhakti Discipline Training
ypZamburak: train time −15%; xpEagleKnight: train time −15%
AbstractHeavyInfantry: hit points +15%
Strelet: train time −20%; MercJaeger: train time −20%
Trade Route upgrades are free and available in any age for the entire team.
TownCenter: damage +50%, hit points +30%; deSPCCommandPost: damage +50%, hit points +30%
Ships 1 Market Rickshaw
TradingPost: Wood cost −40%; deStateCapitolTrainTradingPostWagon: Wood cost −40%