Infantry
Papal Guard
Infantry
Infantry unit. II — Colonial Age.
InfantryII — Colonial Age1 supported recipe route
Properties & access
CivilizationsItalians
AgeII — Colonial Age
Health220
Population used1
Movement speed4.25
Line of sight16
Ranged resistance20%
Building Attack · damage per projectile17
Building Attack · seconds between attacks3
Building Attack · projectiles per attack1
Cover Building Attack · damage per projectile9.5
Cover Building Attack · seconds between attacks3
Cover Building Attack · projectiles per attack1
Charge Halberd Attack · damage per projectile13
Charge Halberd Attack · seconds between attacks1.5
Charge Halberd Attack · range5
Charge Halberd Attack · area1
Charge Halberd Attack · projectiles per attack1
Charge Halberd Attack · target modifiersCavalry: ×3.5; Light Infantry: ×2.5
Charge Pistol Attack · damage per projectile26
Charge Pistol Attack · seconds between attacks1.5
Charge Pistol Attack · range12
Charge Pistol Attack · projectiles per attack1
Charge Pistol Attack · target modifiersCavalry: ×3.5; Light Infantry: ×2.5
Charge Halberd Cover Attack · damage per projectile6.5
Charge Halberd Cover Attack · seconds between attacks1.5
Charge Halberd Cover Attack · range5
Charge Halberd Cover Attack · area1
Charge Halberd Cover Attack · projectiles per attack1
Charge Halberd Cover Attack · target modifiersCavalry: ×3.5; Light Infantry: ×2.5
Charge Pistol Cover Attack · damage per projectile13
Charge Pistol Cover Attack · seconds between attacks1.5
Charge Pistol Cover Attack · range12
Charge Pistol Cover Attack · projectiles per attack1
Charge Pistol Cover Attack · target modifiersCavalry: ×3.5; Light Infantry: ×2.5
Cover Hand Attack · damage per projectile6.5
Cover Hand Attack · seconds between attacks1.5
Cover Hand Attack · projectiles per attack1
Cover Hand Attack · target modifiersCavalry: ×3.5; Light Infantry: ×2.5
Defend Hand Attack · damage per projectile13
Defend Hand Attack · seconds between attacks1.5
Defend Hand Attack · projectiles per attack1
Defend Hand Attack · target modifiersCavalry: ×3.5; Light Infantry: ×2.5
Melee Hand Attack · damage per projectile13
Melee Hand Attack · seconds between attacks1.5
Melee Hand Attack · projectiles per attack1
Melee Hand Attack · target modifiersCavalry: ×3.5; Light Infantry: ×2.5
Planner recipes & alternatives
Material calculator: AoE3 DE 100.19.18309 / Steam build 25040513 (read 2026-10-14.
Access & prerequisites
- Source availability: II — Colonial Age
- Civilizations: Italians
Used by 0 objects
No downstream uses are recorded in this source scope.