Technology & upgrades
Revolutionary France
Technology
Coureur: XP for building set to 8, XP for kills set to 8, Food cost −20, hit points −45, train time −30%, speed +0.25, damage bonus against Heavy Infantry set to 2, damage (Rifle) +12, damage bonus against Pet set to 2, damage bonus against Artillery set to 2, damage (Butt) +4, damage bonus against Defensive Building set to 1.5, damage bonus agains
Technology1 supported recipe route
Properties & access
CivilizationsFrench
Researched atTown Center
Effects & behavior
- Coureur: XP for building set to 8, XP for kills set to 8, Food cost −20, hit points −45, train time −30%, speed +0.25, damage bonus against Heavy Infantry set to 2, damage (Rifle) +12, damage bonus against Pet set to 2, damage bonus against Artillery set to 2, damage (Butt) +4, damage bonus against Defensive Building set to 1.5, damage bonus against Mountain Monastery set to 1, damage bonus against Depot set to 1, damage (Siege) +26, building rate set to 0.8, crate gather rate set to 7.5, gathering Hunted Animals rate set to 0.7, gathering Fishing Hole rate set to 0.7, gathering Berry Bush rate set to 0.6, gathering Herded Animals rate set to 1.5, gathering Mine rate set to 0.66, gathering Tree rate set to 0.5, gathering Estate rate set to 0.4, gathering Mill rate set to 0.5, gathering Farm rate set to 0.4, gathering Cherry Orchard rate set to 0.5, gathering Mango Grove rate set to 0.4
- Turns Native Scout into Eclaireur
- deRevolutionaryScout: becomes available
- NativeScout: is no longer available
- Gives: Edict of Nantes
- Gives: Master Surgeons
- FieldHospital: becomes available
- xpColonialMilitia: becomes available
- Starts a revolution
- Gives: Revolution!
Planner recipes & alternatives
Material calculator: AoE3 DE 100.19.18309 / Steam build 25040513 (read 2026-10-14.
Access & prerequisites
- Civilizations: French
- Prerequisites: Industrialize
- Town Center ↗
Used by 0 objects
No downstream uses are recorded in this source scope.