Native allies
Royal Hunter (Danes · Germans · II — Colonial Age)
Native allies
Native allies unit produced at Native Embassy, Trading Post. II — Colonial Age.
Native alliesII — Colonial Age1 supported recipe route
Properties & access
CivilizationsDanes, Germans
AgeII — Colonial Age
Produced atNative Embassy, Trading Post
Health150
Population used0
Movement speed4.25
Line of sight21
Ranged resistance30%
Building Attack · damage per projectile10
Building Attack · seconds between attacks3
Building Attack · range6
Building Attack · projectiles per attack1
Defend Hand Attack · damage per projectile10
Defend Hand Attack · seconds between attacks1.5
Defend Hand Attack · projectiles per attack1
Defend Hand Attack · target modifiersCounter Skirmisher: ×1.5; Coyote Man: ×0.75; Heavy Cavalry: ×0.75; Heavy Infantry: ×1; Light Cavalry: ×1; Ranged Shock Infantry: ×1; Skirmisher: ×1.5
Defend Ranged Attack · damage per projectile14
Defend Ranged Attack · seconds between attacks3
Defend Ranged Attack · range19
Defend Ranged Attack · projectiles per attack1
Defend Ranged Attack · target modifiersCounter Skirmisher: ×1.5; Coyote Man: ×0.6; Heavy Cavalry: ×0.6; Heavy Infantry: ×1; Light Cavalry: ×1; Ranged Shock Infantry: ×1; Skirmisher: ×1.5
Melee Hand Attack · damage per projectile10
Melee Hand Attack · seconds between attacks1.5
Melee Hand Attack · projectiles per attack1
Melee Hand Attack · target modifiersCounter Skirmisher: ×1.5; Coyote Man: ×0.75; Heavy Cavalry: ×0.75; Heavy Infantry: ×1; Light Cavalry: ×1; Ranged Shock Infantry: ×1; Skirmisher: ×1.5
Stagger Hand Attack · damage per projectile10
Stagger Hand Attack · seconds between attacks1.5
Stagger Hand Attack · projectiles per attack1
Stagger Hand Attack · target modifiersCounter Skirmisher: ×1.5; Coyote Man: ×0.75; Heavy Cavalry: ×0.75; Heavy Infantry: ×1; Light Cavalry: ×1; Ranged Shock Infantry: ×1; Skirmisher: ×1.5
Stagger Ranged Attack · damage per projectile14
Stagger Ranged Attack · seconds between attacks3
Stagger Ranged Attack · range19
Stagger Ranged Attack · projectiles per attack1
Stagger Ranged Attack · target modifiersCounter Skirmisher: ×1.5; Coyote Man: ×0.6; Heavy Cavalry: ×0.6; Heavy Infantry: ×1; Light Cavalry: ×1; Ranged Shock Infantry: ×1; Skirmisher: ×1.5
Volley Hand Attack · damage per projectile10
Volley Hand Attack · seconds between attacks1.5
Volley Hand Attack · projectiles per attack1
Volley Hand Attack · target modifiersCounter Skirmisher: ×1.5; Coyote Man: ×0.75; Heavy Cavalry: ×0.75; Heavy Infantry: ×1; Light Cavalry: ×1; Ranged Shock Infantry: ×1; Skirmisher: ×1.5
Volley Ranged Attack · damage per projectile14
Volley Ranged Attack · seconds between attacks3
Volley Ranged Attack · range19
Volley Ranged Attack · projectiles per attack1
Volley Ranged Attack · target modifiersCounter Skirmisher: ×1.5; Coyote Man: ×0.6; Heavy Cavalry: ×0.6; Heavy Infantry: ×1; Light Cavalry: ×1; Ranged Shock Infantry: ×1; Skirmisher: ×1.5
Planner recipes & alternatives
Material calculator: AoE3 DE 100.19.18309 / Steam build 25040513 (read 2026-10-14.
Access & prerequisites
- Source availability: II — Colonial Age
- Civilizations: Danes, Germans
- Native Embassy ↗
- Trading Post ↗
Used by 0 objects
No downstream uses are recorded in this source scope.