Weapons
Bright Night
Weapons
A weapon with 49 ATK, 18–27 DMG, 16 HP, and three enhancement slots.
Weapons1 supported recipe route
WHY CONSIDER IT
Its high listed attack and damage make it a distinct equipment target for players able to meet its specific recipe needs.
When it fits: Consider when Harmonium, Forgotten Part, and Crimson Stone are available.
The tradeoff: Requires two additional ingredient choices and 2,100 Cole; only three enhancement slots are listed.
Properties & access
Native categoriesAtelier Sophie Items; Atelier Sophie Weapons
Lv39
HP16
MP10
LP-
DMG18-27
ATK49
DEF-
SPD-
Enh. slots3
Planner recipes & alternatives
Material calculator: Wiki revision snapshot 5f9068ddc6bb.
Access & prerequisites
- One completed equipment piece. Synthesis traits, enhancement effects and optional bonuses are separate.
- Parenthesized materials are native ingredient categories: choose eligible material objects rather than consuming every member.
Used by 0 objects
No downstream uses are recorded in this source scope.