Traps
loose caltrops
Traps
A handful of small metal objects covered with many sharp points. If an unsuspecting victim steps on one, they'll get a spine through the foot.
Traps2 supported recipe routes
Properties & access
Weight264 g
Volume250 ml
Bash melee damage1
Cut melee damage8
Planner recipes & alternatives
Material calculator: Stable 0.I.
Access & prerequisites
- Crafting skill: fabrication; source difficulty 2
- Tool requirements: swage and die set (reusable); electric forge (20 tool charges) or acetylene torch (20 tool charges); metal file any (1 tool charges); metalworking tongs any (1 tool charges)
- Required tool qualities: Anvil level 3, Hammer level 3
- Proficiencies: prof_metalworking, prof_blacksmithing
- Source nominal craft time: 1 h 40 m; skills/proficiencies and batch savings are separate.
- Crafting skill: fabrication; source difficulty 3
- Tool requirements: arc welder (100 tool charges) or high-temperature welding kit (100 tool charges) or makeshift arc welder (200 tool charges) or integrated welder (150 tool charges) or acetylene torch (5 tool charges)
- Required tool qualities: Hammer level 2, Saw M level 1, Vise level 1, Glare level 1
- Proficiencies: prof_welding_basic, prof_metalworking
- Source nominal craft time: 20 m; skills/proficiencies and batch savings are separate.
Used by 0 objects
No downstream uses are recorded in this source scope.