Special equipment base items
Special Equipment +0
Materials
The unreinforced base state for special equipment.
MaterialsAcquisition / use reference
WHY CONSIDER IT
A compatible special item at +0 is the starting input for the listed special reinforcement route.
When it fits: Refer to it when checking whether a named special item can enter that route.
The tradeoff: The generalized family does not identify qualifying named items; verify compatibility before investing.
Acquisition and use reference
This object has no supported batch recipe in the selected material library. Inspect its source, unlocks and related uses; it is not presented as directly craftable.
Used by 1 objects
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