Don't Starve · source & scope
Native literal fixed-quantity crafting recipes, real batch output counts and technology/character restrictions from this separate game source.
Object information coverage
Game banners are separate from these item illustrations. Counts describe this source version; they do not establish complete current-game coverage.
Known coverage gaps
- 1 objects have no exact native illustration mapping.
- 6 objects have no detailed property fields beyond their recorded recipe or relationships.
- 147 objects have no individual purpose/timing/tradeoff assessment.
- Item introduction history is incomplete; download dates are not used as release dates.
- Full core-family and latest-release reconciliation is incomplete; this is a versioned source library.
Inspect coverage by family
| Family | Objects | Illustrated | Property fields | Individual guidance |
|---|---|---|---|---|
| Fire and light | 2 | 2 | 2 | 2 |
| Crafting materials | 4 | 4 | 4 | 4 |
| Materials | 58 | 58 | 55 | 0 |
| Light | 2 | 2 | 2 | 0 |
| Portable lighting | 2 | 2 | 2 | 2 |
| Headwear | 3 | 3 | 3 | 3 |
| Refined materials | 3 | 3 | 3 | 3 |
| Storage structures | 1 | 1 | 1 | 1 |
| Town | 12 | 12 | 11 | 0 |
| Base infrastructure | 1 | 1 | 1 | 1 |
| Refine | 4 | 4 | 4 | 0 |
| Base flooring | 2 | 2 | 2 | 2 |
| Farming infrastructure | 1 | 1 | 1 | 1 |
| Farm | 2 | 2 | 2 | 0 |
| Resource production | 1 | 1 | 1 | 1 |
| Food processing | 1 | 1 | 1 | 1 |
| Cooking stations | 1 | 1 | 1 | 1 |
| Survival | 12 | 12 | 12 | 0 |
| Trapping tools | 1 | 1 | 1 | 1 |
| Carrying gear | 1 | 1 | 1 | 1 |
| Resting gear | 1 | 1 | 1 | 1 |
| Gathering tools | 4 | 4 | 4 | 4 |
| Storage supplies | 1 | 1 | 1 | 1 |
| Tools | 12 | 12 | 11 | 0 |
| Science | 4 | 4 | 4 | 0 |
| Crafting stations | 1 | 1 | 1 | 1 |
| Exploration tools | 1 | 0 | 1 | 1 |
| Magic materials | 1 | 1 | 1 | 1 |
| Combat supplies | 1 | 1 | 1 | 1 |
| Magic | 13 | 13 | 13 | 0 |
| Magical weapons | 2 | 2 | 2 | 2 |
| Magical equipment | 2 | 2 | 2 | 2 |
| Melee weapons | 1 | 1 | 1 | 1 |
| War | 8 | 8 | 8 | 0 |
| Ranged weapons | 2 | 2 | 2 | 2 |
| Defensive traps | 1 | 1 | 1 | 1 |
| Dress | 10 | 10 | 10 | 0 |
| Travel equipment | 1 | 1 | 1 | 1 |
| Ancient materials | 1 | 1 | 1 | 1 |
| Ancient | 10 | 10 | 9 | 0 |
| Ancient equipment | 1 | 1 | 1 | 1 |
| Ancient tools | 1 | 1 | 1 | 1 |
| Ancient gathering tools | 1 | 1 | 1 | 1 |
| Specialist structures | 1 | 1 | 1 | 1 |
Objects still missing exact artwork
Catalog & calculator versions
195 discoverable objects and 44 families. The batch and production calculator uses the pinned version above. Newer reference inventories retain their own source version and costs in each object detail.
Introduction and meaningful-change records retain their own source evidence.
Supported scope and limits
- Native script is parsed as data and never executed. Dynamic ingredient expressions, conditional output counts and unknown output aliases are excluded rather than guessed.
- Recipes without an explicit numtogive use the source recipe class default of1, verified in the same pinned script snapshot.
- Crock Pot tag rules, health/sanity character resources, variable ingredient substitutions and durability/fuel state are outside ordinary fixed material plans.
- Technology requirements describe source prototyping tiers. A science prototype requirement is not a claim that every later craft must occur at that station.
- DLC/world/event availability and character builder tags are retained as source conditions; no unlock dates are invented.
- Image metadata is a separately dated wiki snapshot; recipe source versions remain unchanged. Missing or ambiguous infobox images are not replaced with game covers or unrelated art.
Source record
Factual names, numeric mechanics and identifiers only; game assets remain their respective owners’ property.
Retrieved 2026-10-25T05:13:49.328296Z
Revision a4e5cb267f7ec0bb6c740d2b1bba391881eeb4d7
Checksum & review record
1816a395dd46c09cf53adcf72a2fe114620606febaa5e1fc603706e9136dad8d
Checked positive source quantities, complete item references, unique recipe identities and three finite deterministic material-plan examples. Independent Palworld bills are labeled per item where checked. Gameplay was not required and is not claimed. Native references and quantities validated on import; full current-release and editorial acceptance is tracked separately.
Verification status
Source joins and calculation fixtures checked. Guidance includes a source-grounded GPT-6 Luna review. Gameplay testing was not performed and is not required by the current review policy.
Don't Starve · Native game-script snapshot a4e5cb267f7e · https://raw.githubusercontent.com/taichunmin/dont-starve-game-scripts/a4e5cb267f7ec0bb6c740d2b1bba391881eeb4d7/strings.lua · https://raw.githubusercontent.com/taichunmin/dont-starve-game-scripts/a4e5cb267f7ec0bb6c740d2b1bba391881eeb4d7/recipe.lua