Modules and rigs
Light Missile Launcher I

Missile Launcher Light
A Tech I launcher module in the native module hierarchy.
Missile Launcher LightRecipe chain depth 11 supported recipe route
WHY CONSIDER IT
It is a fitting component with its own blueprint and skills; manufacturing it does not cover the missile charges or the ship hull.
When it fits: Plan it when a fit calls for this exact launcher and verify its prerequisites in the character/facility setup.
The tradeoff: One source recipe run makes 1 and lists 716 Pyerite, 471 Tritanium at Manufacturing facility; 1 recipe variant(s) for this output are grouped together. Verify access where the pack is incomplete. The blueprint output is one module; fit requirements and launcher ammunition are independent targets.
Inventory groupMissile Launcher Light
Volume5
Planner recipes & alternatives
Material calculator: SDE 3646012.
Access & prerequisites
- ME 0 · base materials
- Blueprint and skills required
Used by 1 objects
1–1 of 1