Final Factory · source & scope
Material recipe lookup and combined shopping lists for a conservative subset of the FinalFactory 0.17.2.10 community dataset. Historical source snapshot; not a latest-build guarantee.
Object information coverage
Game banners are separate from these item illustrations. Counts describe this source version; they do not establish complete current-game coverage.
Known coverage gaps
- 6 objects have no exact native illustration mapping.
- 113 objects have no individual purpose/timing/tradeoff assessment.
- Item introduction history is incomplete; download dates are not used as release dates.
- Full core-family and latest-release reconciliation is incomplete; this is a versioned source library.
Inspect coverage by family
| Family | Objects | Illustrated | Property fields | Individual guidance |
|---|---|---|---|---|
| Stations and production infrastructure | 70 | 70 | 70 | 8 |
| Logistics and service units | 14 | 14 | 14 | 4 |
| Finished components | 7 | 7 | 7 | 2 |
| Reprocessed outputs | 5 | 5 | 5 | 2 |
| Ships | 3 | 3 | 3 | 3 |
| Ore | 6 | 6 | 6 | 0 |
| Ship | 5 | 5 | 5 | 0 |
| Intermediate components | 15 | 15 | 15 | 3 |
| Ore and extraction inputs | 2 | 2 | 2 | 2 |
| Component | 4 | 4 | 4 | 0 |
| Recent release additions | 2 | 0 | 2 | 0 |
| Research & unlocks | 4 | 0 | 4 | 0 |
Objects still missing exact artwork
Catalog & calculator versions
137 discoverable objects and 12 families. The batch and production calculator uses the pinned version above. Newer reference inventories retain their own source version and costs in each object detail.
Latest publisher release checked: 0.50 release line, builds93–100
Historical0.17.2.10 source omits Railgun and other Rebirth changes. Exact current build mapping requires replacement source, not renamed metadata.
Supported scope and limits
- Community source snapshot; versions identify the upstream dataset, not a verified current game installation.
- Material recipe quantities only. Machine energy, fuel, clock speed, modules, productivity, maintenance, workers, transport and unlock simulation are not included.
- Resource extraction, empty-input acquisition, research recipes and identified probabilistic processes are excluded. An unresolved ingredient is a material to acquire separately.
- Cycles and coupled production require explicit acquisition boundaries; these packs do not provide an optimal factory-flow solver.
- Additional outputs retain source quantities. Their availability must not be assumed before the selected operation is performed.
- Upstream transport types can include virtual resources. Values labelled source units retain upstream quantities without claiming a physical volume unit.
- Recipes were checked against the pinned data and arithmetic; they have not been verified by running the games.
- Duplicator, station logistics and power effects are unsupported.
Source record
MIT — Copyright (c) 2020-2026 Doug Broad; notice retained in raw snapshot. No game artwork reused.
FactorioLab, Doug Broad and contributors. Modified into How to craft it schema.
Retrieved 2026-10-24T07:19:12.551550+00:00
Revision eef44c6be28e251a22a211c2302ed43368d09ed0
Checksum & review record
29f5ceecadc9425a386af4e55deab7749f106473cf2b225e361b479b53c4ad69
All accepted edges and quantities checked against immutable source JSON; 10 spread recipe batch fixtures and a combined direct-material fixture checked. No in-game comparisons. Excluded records and reasons are recorded in factory-manifest.json.
Verification status
Source joins and calculation fixtures checked. Guidance includes a source-grounded GPT-6 Luna review. Gameplay testing was not performed and is not required by the current review policy.
Final Factory pinned recipe snapshot · Final Factory: Blueprints and Builds