Duo
A starter turret that fires alternating bullets and can target air and ground units.
It supports flexible early defense, but its ammo choice changes damage/range/fire rate and water or cryofluid can boost firing speed; compare the whole defended lane, not turret cost alone.
When it fits: Choose it for a modest mixed-target lane when you can sustain its selected ammo and optional liquid feed.
The tradeoff: One source recipe run makes 1 and lists 35 Copper at Nova / Pulsar / Quasar / Vela / Poly / Mega / Quad / Oct / Retusa / Oxynoe / Cyerce / Aegires / Navanax / Alpha / Beta / Gamma; 1 recipe variant(s) for this output are grouped together. Verify access where the pack is incomplete. The recipe is only the turret: copper, graphite or silicon ammo has different effects, and booster liquid adds ongoing demand.
Campaign: Serpulo
Source-recorded costs & routes
160.7 · These costs retain their source build. The pinned planner below has its own version.
Calculate machines for 60 / minute →Planner recipes & alternatives
Material calculator: Mindustry 146 · FactorioLab snapshot.
Access & prerequisites
- Unlock availability is not modeled; check the selected game build.
- Serpulo
Used by 0 objects
No downstream uses are recorded in this source scope.