Assault Rifle (Weapons)
Treat Assault Rifle as a crafted weapon option; compare its source-recorded ingredients with other equipment goals.
The acquired source recipe records 1 × Assault Rifle from 80 × Refined Ingot, 20 × Polymer, 20 × Carbon Fiber, 4 × Ancient Civilization Parts; station data unavailable in this source capture (source category: Weapon). This makes its material cost traceable in the captured graph.
When it fits: When a selected weapon is part of the equipment plan.
The tradeoff: The recorded inputs are 80 × Refined Ingot, 20 × Polymer, 20 × Carbon Fiber, 4 × Ancient Civilization Parts; station: Source station not included in recipe table. Check the source conditions before treating this as universally available.
Properties & access
Planner recipes & alternatives
Material calculator: 1.0.5; extracted build 25246127.
Access & prerequisites
- Required source unlock item: Blueprint_AssaultRifle_Default5
Used by 0 objects
No downstream uses are recorded in this source scope.