Security armor
Arbiter Boots
Armor
Tactical boots with listed pierce, cut, fire, and poison resistance.
Armor1 supported recipe route
WHY CONSIDER IT
They extend the Arbiter armor crafting line with a defined equipment slot and resistance profile.
When it fits: Consider them as part of an AnCom Chip equipment plan.
The tradeoff: Require two Armor Plates plus Plastic and Rubber; the record lists no cold resistance.
Properties & access
subtitleTactical Boots
resist_blunt0
resist_pierce12
resist_cut8
resist_fire8
resist_cold0
resist_poison8
resist_shock0
resist_beam0
durability100
price780
weight3.6
producetime34
Planner recipes & alternatives
Material calculator: Wiki revision snapshot 3319ee69f332.
Access & prerequisites
- One completed equipment piece; disassembly salvage is a separate mechanic.
- Required blueprint: AnCom Chip
- Native manufacturing duration: 34 game hours.
Used by 0 objects
No downstream uses are recorded in this source scope.