Cable
An electrical component that consumes wire for infrastructure and recipes.
It can be a shared bottleneck between power lines and manufacturing; a cable target should not be counted as if it were an independent raw resource.
When it fits: Add it when the selected build or component recipe needs a defined cable quantity.
The tradeoff: One source recipe run makes 20 and lists 9 Wire, 6 Rubber at Assembler; 4 recipe variant(s) for this output are grouped together. Verify access where the pack is incomplete. Cable consumes copper wire that may also feed circuits; reserve both branches before scaling the line.
Source-recorded costs & routes
Satisfactory 1.2.4.1 · These costs retain their source build. The pinned planner below has its own version.
Calculate machines for 60 / minute →Planner recipes & alternatives
Material calculator: Satisfactory 1.2 · FactorioLab snapshot.
Access & prerequisites
- Unlock availability is not modeled; check the selected game build.
