Siege units
Cannon
Units
Provide ranged attacks with a strong city attack bonus.
Units1 supported recipe route
WHY CONSIDER IT
It supports a siege campaign and upgrades to Artillery as the technology path advances.
When it fits: Build after Chemistry before Dynamite makes it obsolete.
The tradeoff: Must set up to attack and lacks a defensive terrain bonus.
Properties & access
strength14
rangedStrength20
movement2
requiredTechChemistry
upgradesToArtillery
Planner recipes & alternatives
Material calculator: 4.22.13 · bundled Gods & Kings ruleset.
Access & prerequisites
- requiredTech: Chemistry
- obsoleteTech: Dynamite
- [+200]% Strength <vs cities> <when attacking>
- No defensive terrain bonus
- Must set up to ranged attack
- [-1] Sight
- Never appears as a Barbarian unit
Used by 0 objects
No downstream uses are recorded in this source scope.