Buildings & wonders
Great Wall
Buildings & wonders
Enemy [Land] units must spend [1] extra movement points when inside your territory <before discovering [Dynamite]> <Suppress warning [*contains a conditional on a unit movement unique*]> Gain a free [Walls] [in this city]
Buildings & wondersAcquisition / use reference
Properties & access
culture3
requiredTechEngineering
Acquisition and use reference
This object has no supported batch recipe in the selected material library. Inspect its source, unlocks and related uses; it is not presented as directly craftable.
Used by 0 objects
No downstream uses are recorded in this source scope.