Espionage defense buildings
Police Station
Buildings & wonders
Reduce enemy spy effectiveness in one city.
Buildings & wonders1 supported recipe route
WHY CONSIDER IT
It adds a second city-focused espionage defense layer for a city that remains exposed.
When it fits: Consider after Electricity in an espionage-enabled game, following a Constabulary.
The tradeoff: Requires a Constabulary, espionage enabled, and ongoing maintenance.
Properties & access
maintenance1
requiredTechElectricity
Planner recipes & alternatives
Material calculator: 4.22.13 · bundled Gods & Kings ruleset.
Access & prerequisites
- requiredTech: Electricity
- requiredBuilding: Constabulary
- Only available <when espionage is enabled>
- [-25]% enemy spy effectiveness [in this city]
Used by 0 objects
No downstream uses are recorded in this source scope.