Core resource
Gold
Materials
Funds workers, frontline units, ranged units, specialists, and siege units.
MaterialsAcquisition / use reference
WHY CONSIDER IT
Every listed production recipe requires Gold, so it underpins both army growth and role choices.
When it fits: Plan around Gold whenever expanding the roster; every unit here depends on it.
The tradeoff: It is required across the roster, and the listed costs range from 400 to 900 Gold per unit.
Acquisition and use reference
This object has no supported batch recipe in the selected material library. Inspect its source, unlocks and related uses; it is not presented as directly craftable.
Used by 14 objects
1–14 of 14