Food production
Farm
Building
Establish renewable food production for a growing economy.
Building1 supported recipe route
WHY CONSIDER IT
The farm is a core way to support repeated unit and technology spending across the game's economy.
When it fits: Add farms as food demand outgrows other available sources.
The tradeoff: Costs 60 wood each, competing with buildings and wood-costing military options.
Properties & access
Health480
Range (source units)0
Planner recipes & alternatives
Material calculator: 3bb43b1439eef88dfe7fe892d7f7dc41ac9dd76f.
Access & prerequisites
- Civilizations: Armenians, Aztecs, Bengalis, Berbers, Bohemians, Britons, Bulgarians, Burgundians, Burmese, Byzantines, Celts, Chinese, Cumans, Danes, Dravidians, Ethiopians, Franks, Georgians, Goths, Gurjaras, Hindustanis, Huns, Incas, Italians, Japanese, Jurchens, Khmer, Koreans, Lithuanians, Magyars, Malay, Malians, Mapuche, Mayans, Mongols, Muisca, Persians, Poles, Portuguese, Romans, Saracens, Saxons, Shu, Sicilians, Slavs, Spanish, Tatars, Teutons, Tupi, Turks, Varangians, Vietnamese, Vikings, Wei, Wu
Used by 0 objects
No downstream uses are recorded in this source scope.