Assassins
Home City cardsxpSpy: damage +100%, damage bonus against Mercenary +5, damage bonus against Hero +5, damage bonus against Merc Type1 +5

An economy-and-army reference for Age of Empires III: Definitive Edition, with civilization and access limits shaping each choice.
Introduction history determines newest order. Undated objects follow dated additions; download dates do not make an object new.
xpSpy: damage +100%, damage bonus against Mercenary +5, damage bonus against Hero +5, damage bonus against Merc Type1 +5
xpSpy: damage +100%, damage bonus against Mercenary +5, damage bonus against Hero +5, damage bonus against Merc Type1 +5; Ships 1 Spanish Treasure Chest
AbstractVillager: gathering Tribal Marketplace rate +20%; LogicalTypeLandEconomy: resource amount (Gather) from Tribal Marketplace +20%
Specialist units unit. IV — Industrial Age.
Removes: Outlaw Pop Reduction; Gives: Saloon Iron Troop
Removes: Outlaw Pop Reduction; Gives: Saloon Jat Lancer
Removes: Outlaw Pop Reduction; Gives: Saloon Yojimbo
deCommandery: population space +10; ypConsulateLifeGuard: Food cost −10, Coin cost −10, XP for building −10%, XP for kills −10%
Kancha Houses can also be toggled to produce Wood instead of Food.
Ships 7 Chasqui; deChasqui: build limit +15, damage +9, hit points +50%, damage bonus against Hero +3.5
Ships 4 Shrine Wagon; ypShrineJapanese: health regeneration +0.1, auto gather coin rate +5%, auto gather food rate +5%, auto gather wood rate +5%, auto gather xp rate +5%
WarHut: build limit +100%; NoblesHut: build limit +100%
AbstractVillager: gathering Mine rate +40%, gathering Mountain Monastery rate +40%; LogicalTypeLandEconomy: resource amount (Gather) from Mine +20%, resource amount (Gather) from Mountain Monastery +20%
AbstractOutlaw: train time −40%; deSaloonDesperado: is no longer available
Ships 16 Conquistador; Ships 2 Church Wagon
Hero: damage +50%, hit points +50%; Ships 1 Lamb of the Creator: Heroic sheep scout that cannot attack
LogicalTypeLandMilitary: train time −20%; AbstractArtillery: train time +10%
Fealty auras of your Ras are further improved by all your units and buildings, especially military ones.
deREVKnightBrother: damage +30%, damage (Siege) +100%; deREVTeutonicKnight: damage +30%, damage (Siege) +100%
Ships 1 Monitor; Ships 1 Frigate
Ships 1 Frigate; Ships 1 Galleon
Ships 4 Landsknecht
Ships 1 Explorer
Inspiring Flags are upgraded to their Imperial Age area of effect.
Bank: build limit +1; Settler: build limit +5
Bank: build limit +1; Settler: build limit +5
Specialist units unit. IV — Industrial Age.
Ships 1 Bank Wagon
Specialist units unit. IV — Industrial Age.
AbstractBannerArmy: train time −30%; ypOldHanArmySpawn: train time +23%
Gives: Barbacoa
deREVBarbaryWarrior: hit points +20%, damage +20%; deAllegianceBarbaryMarksman: hit points +25%, damage +25%
Outpost: build limit +100%; AbstractDefensiveBuilding: hit points +20%, damage +10%
Arrives fast! All of your current Food is exchanged for an equal amount of Wood.
Turns Cossack into Tatar Archer; Gives: Tengri Discipline Training
AbstractVillager: train time −20%; AbstractInfantry: train time −25%
Ships 2 Shock Rider per Polish Banner Stable Count; deNatMercShockRider: becomes available, population set to 1
Specialist units unit. I — Discovery Age.
xpAenna: can train War Hut, can train Artillery Foundry, can train Corral; xpMusketWarrior: can train Artillery Foundry, can train Corral, can train War Hut
ypSepoy: can train Barracks, can train Castle, can train Caravanserai; ypSepoyMansabdar: can train Barracks, can train Castle, can train Caravanserai
Ships 1 Hindu Villager; Ships 2 Sepoy
xpMantlet: ranged resist +0.1, siege resist +0.1; xpRam: ranged resist +0.1, siege resist +0.2
AbstractVillager: gathering Hunted Animals rate +15%, gathering Fishing Hole rate +15%, gathering Berry Bush rate +15%, gathering Blueberry Bush rate +15%, gathering Field rate +15%, gathering Mill rate +15%, gathering Farm rate +15%, gathering Rice Paddy rate +15%; deHacienda: auto gather food rate +15%