Belanda Hitam
Home City cardsNativeEmbassy: can train Akan Ankobia, becomes available; deNatMercAkanMusketeer: becomes available, population +1, build limit set to 30

An economy-and-army reference for Age of Empires III: Definitive Edition, with civilization and access limits shaping each choice.
Introduction history determines newest order. Undated objects follow dated additions; download dates do not make an object new.
NativeEmbassy: can train Akan Ankobia, becomes available; deNatMercAkanMusketeer: becomes available, population +1, build limit set to 30
Turns Veteran Halberdier into Revolutionary; Turns Pikeman into Revolutionary
Church: hit points +50%; Makes researchable: Schinkel Architecture
Ships 14 Cavalry Archer; Ships 6 Settler
xpWarCanoe: Wood cost −25%; xpTlalocCanoe: Wood cost −25%
Animals unit. I — Discovery Age.
AbstractNativeWarrior: train time −85%
Ships 5 Black Rider; Ships 5 Armored Pistoleer
Each Torp spawns a Berry Bush containing 1,000 food.
Each Torp spawns a Berry Bush containing 1,000 food.
AbstractHandCavalry: Coin cost −20%, Wood cost −20%, Food cost −20%; Ships 1 Spanish Treasure Chest
Blockhouse: can train Falconet, can train Mortar; Ships 1 Falconet
Blockhouse: can train Falconet, can train Mortar; Ships 1 Falconet
Specialist units unit. I — Discovery Age.
NativeEmbassy: hit points +40%, build limit +5; Gives: Apache Warrior Societies
Ships 4 Uhlan; NativeEmbassy: hit points +40%, build limit +5
ypNaginataRider: damage bonus against Infantry +1, damage bonus against Heavy Infantry −0.27
Your War Chief's aura now also boosts your units' attack.
Heroes unit. I — Discovery Age.
Ship: train time −30%, XP for building +30%; Ships 1 Hindu Villager
LogicalTypeLandEconomy: resource amount (Gather) from Mine +15%, resource amount (Gather) from Mountain Monastery +15%; deAbun: resource amount (Gather) from Mountain Monastery +15%
Ships 1 Fort Wagon; FortFrontier: build limit +1
deGunboat: health regeneration set to 0, XP for building +13, XP for kills +13
ypPeasant: health regeneration set to 0; TownCenter: damage +50%
CavalryArcher: hit points +10%, damage +10%; Cossack: hit points +10%, damage +10%
Ships 4 Infrastructure Wagon
Ships 1 Battleship; ypPetSnowMonkey: becomes available
AbstractSepoy: hit points +10%, damage +10%; AbstractSowar: damage +10%, hit points +10%
Ships 6 Harquebusier; deOromoWarrior: damage (Charge Musket) +5%
AbstractGrenadier: damage (Siege) +15%, damage (Mortar Building) +15%, damage +20%; Grenadier: line of sight +2
AbstractHouse: can train Settler; Gives: DEHC Immigrants State Capitol Shadow
Ships 1 Commandery Wagon; Ships 10 Longbowman
Ships 4 Rocket; Ships 12 Redcoat
Ships 4 Rocket; Ships 12 Redcoat
Ships 3 Papal Lancer; Ships 1 Stradiot
Ships 3 Highwayman; deSaloonHighwaymanRider: becomes available, Coin cost −10%, population −1
Ships 2 Lombard Wagon; Ships 3 Trading Post Wagon
Ships 1 Explorer's Dog; Hero: damage +50%, hit points +50%
deUSCavalry: damage +15%, ranged resist +0.1, range (Ranged (defend)) +1, range (Ranged (stagger)) +1
Specialist units unit. I — Discovery Age.
Ships 7 Rifle Rider; Ships 2 Healer
Granaries now also improve nearby wood gathering. Nearby animals and berries are gathered faster too. • Wood Gathering: +15% • Animals + Berries: +5%
Ships 6 Stealth Petard
Gives: Caballeros; Ships 1 Spanish Treasure Chest