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An economy-and-army reference for Age of Empires III: Definitive Edition, with civilization and access limits shaping each choice.
Introduction history determines newest order. Undated objects follow dated additions; download dates do not make an object new.
deHacienda: build limit +2
Ships 2 Cow; Ships 1 Spanish Treasure Chest
Ships 1 Factory Wagon; Factory: build limit +1
Ships 1 State Capitol Wagon; deStateCapitol: becomes available
The next Council Member you research, or are researching, will age-up twice as fast.
When this shipment arrives, all of your current Food is exchanged for an equal amount of Coin.
AbstractCamel: damage +30%; Ships 1 Hindu Villager
Specialist units unit. IV — Industrial Age.
Ships 2 War Hut Travois; Building: build time −25%
Makes researchable: Bastion
Ships 8 Plumed Spearman; deIncaSpearman: time between attacks (Melee (cover)) −20%, time between attacks (Melee (defend)) −20%, time between attacks (Melee) −20%
deBattleCanoe: Coin cost −15%, Wood cost −15%; deCannonBoat: Coin cost −15%, Wood cost −15%
Removes: Outlaw Pop Reduction; Gives: Saloon Ronin
FieldHospital: build limit +4; Coureur: gathering Hunted Animals rate +25%, gathering Fishing Hole rate +25%, gathering Berry Bush rate +30%, gathering Herded Animals rate +20%, gathering Mill rate +15%, gathering Farm rate +15%, gathering Cherry Orchard rate +20%
Coin trickle +1.6 per second; Ships 1 Spanish Treasure Chest
Ships 1 Explorer's Dog; Hero: damage +50%, hit points +50%
Animals unit. I — Discovery Age.
Settler: hit points −50%, Coin cost +50%, Food cost +50%; SettlerWagon: hit points −50%, Coin cost +30%, Wood cost +30%, Food cost +30%
Ships 2 Church Wagon; Church: build limit +2
Caravel: hit points +15%
Enemy Infantry and Cavalry grant a small sum of Coin in addition to Experience when defeated.
Falconet: minimum range (Cannon) set to 13; Culverin: minimum range (Cannon) set to 13
Specialist units unit. I — Discovery Age.
Ships 1 Fort Wagon; FortFrontier: build limit +1
Ships 1 Fort Wagon; Ships 4 Uhlan
Upgrades your Revolutionaries to Catrachos, which have more hitpoints and range at the expense of base damage, and excel against Mercenaries and Outlaws.
Ships 8 Cow (each holding 150 Food); Cow: build limit +8
Ships 8 Cow (each holding 150 Food); Cow: build limit +8
Ships 8 Cow (each holding 150 Food); Cow: build limit +8
Ships 8 Cow (each holding 150 Food); Cow: build limit +8
Ships 8 Cow (each holding 150 Food); Cow: build limit +8
AbstractCavalry: hit points +15%, damage +15%; Ships 1 Spanish Treasure Chest
AbstractCavalry: damage +15%, hit points +15%
AbstractCavalry: hit points +15%, damage +15%; Ships 1 Outpost Wagon
AbstractCavalry: hit points +15%, damage +15%
AbstractCavalry: hit points +15%, damage +15%
AbstractCavalry: hit points +15%, damage +15%
Uhlan: damage +15%, hit points +15%; WarWagon: damage +15%, hit points +15%
AbstractCavalry: hit points +15%, damage +15%
AbstractCavalry: hit points +15%, damage +15%
AbstractCavalry: hit points +15%, damage +15%; Ships 1 Spanish Treasure Chest