Anno 1800 · source & scope
Source-recorded production chain steps from the v2.0.4 data set; rates are goods per minute and recipes use a 60-second basis.
Object information coverage
Game banners are separate from these item illustrations. Counts describe this source version; they do not establish complete current-game coverage.
Known coverage gaps
- 177 objects have no exact native illustration mapping.
- 1,159 objects have no individual purpose/timing/tradeoff assessment.
- Item introduction history is incomplete; download dates are not used as release dates.
- Full core-family and latest-release reconciliation is incomplete; this is a versioned source library.
Inspect coverage by family
| Family | Objects | Illustrated | Property fields | Individual guidance |
|---|---|---|---|---|
| Production good | 219 | 215 | 219 | 0 |
| Metalworking input | 2 | 2 | 2 | 2 |
| Agricultural staple input | 1 | 1 | 1 | 1 |
| Livestock food input | 1 | 1 | 1 | 1 |
| Agricultural input | 3 | 3 | 3 | 3 |
| Basic building and industry input | 1 | 1 | 1 | 1 |
| Livestock textile input | 2 | 2 | 2 | 2 |
| Livestock input | 1 | 1 | 1 | 1 |
| Vineyard produce | 1 | 1 | 1 | 1 |
| Industrial and specialty input | 1 | 1 | 1 | 1 |
| Raw material | 1 | 1 | 1 | 1 |
| Industrial input | 2 | 2 | 2 | 2 |
| Military and industrial input | 1 | 1 | 1 | 1 |
| Industrial fuel and input | 1 | 1 | 1 | 1 |
| Metal input | 2 | 2 | 2 | 2 |
| Animal byproduct | 1 | 1 | 1 | 1 |
| Food-processing input | 1 | 1 | 1 | 1 |
| Food and drink input | 1 | 1 | 1 | 1 |
| Industrial and luxury input | 1 | 1 | 1 | 1 |
| Woodworking input | 1 | 1 | 1 | 1 |
| Electrical input | 1 | 1 | 1 | 1 |
| Luxury metal input | 1 | 1 | 1 | 1 |
| Agricultural textile input | 1 | 1 | 1 | 1 |
| Industrial and food input | 1 | 1 | 1 | 1 |
| Textile specialty input | 1 | 1 | 1 | 1 |
| Food and specialty good | 1 | 1 | 1 | 1 |
| Refined agricultural input | 1 | 1 | 1 | 1 |
| Textile input | 2 | 2 | 2 | 2 |
| Cold-region material | 1 | 1 | 1 | 1 |
| Dye input | 1 | 1 | 1 | 1 |
| Orchard specialty input | 3 | 3 | 3 | 3 |
| Orchard produce | 1 | 1 | 1 | 1 |
| Orchard material | 1 | 1 | 1 | 1 |
| Specialty chemical input | 2 | 2 | 2 | 2 |
| Chemical input | 1 | 1 | 1 | 1 |
| Industrial specialty input | 1 | 1 | 1 | 1 |
| Specialty crop | 2 | 2 | 2 | 2 |
| Machinery input | 1 | 1 | 1 | 1 |
| factory | 165 | 153 | 165 | 0 |
| ornament | 442 | 385 | 442 | 0 |
| cultivation_field | 25 | 25 | 25 | 0 |
| cultivation_radius | 6 | 5 | 6 | 0 |
| resource | 34 | 19 | 34 | 0 |
| logistics | 55 | 37 | 55 | 0 |
| residence | 29 | 29 | 29 | 0 |
| culture | 28 | 16 | 28 | 0 |
| service | 57 | 27 | 57 | 0 |
| administration | 19 | 2 | 19 | 0 |
| infrastructure | 26 | 22 | 26 | 0 |
| utility | 14 | 10 | 14 | 0 |
| military | 11 | 11 | 11 | 0 |
| cultivation_module | 29 | 26 | 29 | 0 |
Catalog & calculator versions
1,207 discoverable objects and 52 families. The batch and production calculator uses the pinned version above. Newer reference inventories retain their own source version and costs in each object detail.
Introduction and meaningful-change records retain their own source evidence.
Supported scope and limits
- Coverage is the source dataset’s production chains, not all game interactions. Building construction-material costs are not supplied here. Workforce, fertility, electricity, trade and operating modifiers are not simulated.
- Native GUIDs join to published Anno Toolkit asset records and their original in-game menu icon filenames; upstream documented image path conversion is retained. Some text-overridden and post-snapshot objects have no direct asset icon record and remain unillustrated. Menu icons can intentionally represent a building by its production good in the game UI.
Source record
See upstream repository/site licensing and any game-content restrictions; no game assets redistributed.
Retrieved 2026-10-25T05:43:28.976325+00:00
Revision acff3925604ac761c10b35086af2f6bda40e1c89
Checksum & review record
7856a5809a7f6a6dca2ad23cd2ba5b8ae8b739969a9aac1b5cd264ae6850bd58
Source snapshot parsed and references checked; gameplay not independently verified. Native references and quantities validated on import; full current-release and editorial acceptance is tracked separately.
Verification status
Native references and numeric quantities checked on import. Guidance includes a source-grounded GPT-6 Luna review. Gameplay testing was not performed and is not required by the current review policy.