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Anno 1800 official game artwork

Anno 1800

Anno 1800 production-chain guide: prioritize shared industrial inputs, then goods tied to specific resident and luxury chains.

1,207objects52families219recipe routes

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USEFUL ACROSS THE GAME

Recommended projects & upgrades

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BROWSE THE WHOLE GAME

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CornPotatoesSugar Cane

Agricultural input

3 objects ↗

Grain

Agricultural staple input

1 objects ↗

Cotton

Agricultural textile input

1 objects ↗

Tallow

Animal byproduct

1 objects ↗

Wood

Basic building and industry input

1 objects ↗

Ethanol

Chemical input

1 objects ↗

Seal Skin

Cold-region material

1 objects ↗

Indigo Dye

Dye input

1 objects ↗

Filaments

Electrical input

1 objects ↗

Malt

Food and drink input

1 objects ↗

Chocolate

Food and specialty good

1 objects ↗

Flour

Food-processing input

1 objects ↗

Fish Oil

Industrial and food input

1 objects ↗

Glass

Industrial and luxury input

1 objects ↗

Saltpeter

Industrial and specialty input

1 objects ↗

Coal

Industrial fuel and input

1 objects ↗

SteelCaoutchouc

Industrial input

2 objects ↗

Celluloid

Industrial specialty input

1 objects ↗

Beef

Livestock food input

1 objects ↗

Pigs

Livestock input

1 objects ↗

WoolAlpaca Wool

Livestock textile input

2 objects ↗

Gold

Luxury metal input

1 objects ↗

Motor

Machinery input

1 objects ↗

IronCopper

Metal input

2 objects ↗

BrassAluminium Profiles

Metalworking input

2 objects ↗

Dynamite

Military and industrial input

1 objects ↗

Cherry Wood

Orchard material

1 objects ↗

Citrus

Orchard produce

1 objects ↗

Camphor WaxCinnamonCoconut Oil

Orchard specialty input

3 objects ↗

Advanced WeaponsArctic GasAtole

Production good

219 objects ↗

Clay

Raw material

1 objects ↗

Sugar

Refined agricultural input

1 objects ↗

LacquerPigments

Specialty chemical input

2 objects ↗

HerbsOrchid

Specialty crop

2 objects ↗

Cotton FabricLinen

Textile input

2 objects ↗

Felt

Textile specialty input

1 objects ↗

Grapes

Vineyard produce

1 objects ↗

Wood Veneers

Woodworking input

1 objects ↗

"Seat of Power" Billboard"Seat of Power" Flag BannerDam

utility

14 objects ↗

administration

19 objects ↗

Alpaca FarmApiaryCattle Farm

cultivation_field

25 objects ↗

Apiary Field

cultivation_module

29 objects ↗

Bear HunterCaribou Hunter

cultivation_radius

6 objects ↗

"Botanical Garden" BillboardBotanical Garden

culture

28 objects ↗

Advanced Coffee RoasterAdvanced Cotton MillAdvanced Rum Distillery

factory

165 objects ↗

Bridge (Closed)Bridge (Open)Canal Bridge Large

infrastructure

26 objects ↗

Airship MonumentAirship Platform Arch

logistics

55 objects ↗

Anti-Armour GunBig BettyCannon Tower

military

11 objects ↗

'The Shoulders of our Ancestors' Fountain"Anarchy" Billboard

ornament

442 objects ↗

Artisan ResidenceArtista ResidenceBrick Dry-House

residence

29 objects ↗

Arctic Gas Mine

resource

34 objects ↗

BankBar Table

service

57 objects ↗

PURPOSE, PROGRESSION & TRADEOFFS

Useful across the game

Luna-assisted choices across object families. Open an object to inspect its purpose, alternatives and material commitment.

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Source version, supported systems & project templates

acff3925604ac761c10b35086af2f6bda40e1c89

Coverage is the source dataset’s production chains, not all game interactions. Building construction-material costs are not supplied here. Workforce, fertility, electricity, trade and operating modifiers are not simulated.

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