How to craft it
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Divinity: Original Sin 2 official game artwork

Divinity: Original Sin 2

A broad RPG crafting catalog where practical consumables, skill access, and a few reusable tools matter more than basic homemade gear or food.

483objects28families277recipe routes

Explore the catalog, compare choices and plan the resources for your next build.

USEFUL ACROSS THE GAME

Recommended projects & upgrades

Explore the purpose, prerequisites and tradeoffs behind these options.

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BROWSE THE WHOLE GAME

Find your direction.

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PURPOSE, PROGRESSION & TRADEOFFS

Useful across the game

Luna-assisted choices across object families. Open an object to inspect its purpose, alternatives and material commitment.

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Source version, supported systems & project templates

Source site current public 277-row recipe table snapshot

The source is a community catalog rather than native game data and does not provide a patch/version ID. Generic “Any …” ingredient classes remain broad source selectors. Randomized item stats are not modeled; output effects remain source facts on the item record. Ingredients shown in table cells are treated as consumed components.

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