Fallout 4 · source & scope
Settlement construction objects with complete numeric component bills and Workshop as the native construction station. Source output/effect and placement/settler/power requirements remain metadata/conditions.,Exact weapon-specific mod component bills and source facts for weapons returned by the Fallout Wiki base weapon category; combined with the existing settlement object construction bills.
Object information coverage
Game banners are separate from these item illustrations. Counts describe this source version; they do not establish complete current-game coverage.
Known coverage gaps
- 615 objects have no exact native illustration mapping.
- 1 objects have no detailed property fields beyond their recorded recipe or relationships.
- 765 objects have no individual purpose/timing/tradeoff assessment.
- Item introduction history is incomplete; download dates are not used as release dates.
- Full core-family and latest-release reconciliation is incomplete; this is a versioned source library.
Inspect coverage by family
| Family | Objects | Illustrated | Property fields | Individual guidance |
|---|---|---|---|---|
| Guard posts | 2 | 2 | 2 | 2 |
| Materials | 50 | 49 | 49 | 0 |
| Guard posts [ ] | 2 | 2 | 2 | 0 |
| Turrets [ ] | 6 | 3 | 6 | 0 |
| Turrets | 2 | 0 | 2 | 2 |
| Traps [ ] | 8 | 5 | 8 | 0 |
| Settlement traps | 2 | 1 | 2 | 2 |
| Water production | 2 | 1 | 2 | 2 |
| Water [ ] | 2 | 1 | 2 | 0 |
| Food [ ] | 9 | 5 | 9 | 0 |
| Settlement crops | 1 | 1 | 1 | 1 |
| Vault [ ] | 10 | 0 | 10 | 0 |
| Vault services | 2 | 0 | 2 | 2 |
| Miscellaneous [ ] | 30 | 18 | 30 | 0 |
| Settlement utilities | 1 | 1 | 1 | 1 |
| Settlement services | 1 | 1 | 1 | 1 |
| Generators [ ] | 5 | 2 | 5 | 0 |
| Generators | 2 | 0 | 2 | 2 |
| Connectors & switches [ ] | 16 | 3 | 16 | 0 |
| Power controls | 2 | 0 | 2 | 2 |
| Conduit [ ] | 27 | 0 | 27 | 0 |
| Settlement power conduits | 2 | 0 | 2 | 2 |
| Lights [ ] | 46 | 10 | 46 | 0 |
| Settlement lighting | 2 | 2 | 2 | 2 |
| Settlement structures | 2 | 0 | 2 | 2 |
| Structures [ ] | 50 | 0 | 50 | 0 |
| Furniture [ ] | 7 | 6 | 7 | 0 |
| Settlement furniture | 2 | 0 | 2 | 2 |
| Decorations [ ] | 2 | 0 | 2 | 0 |
| Settlement decorations | 1 | 1 | 1 | 1 |
| Settlement artillery | 1 | 1 | 1 | 1 |
| Special [ ] | 1 | 1 | 1 | 0 |
| Robot crafting stations | 1 | 1 | 1 | 1 |
| Cages ( Wasteland Workshop ) [ ] | 15 | 9 | 15 | 0 |
| Creature cages | 1 | 1 | 1 | 1 |
| Arena ( Wasteland Workshop ) [ ] | 3 | 1 | 3 | 0 |
| Settlement creature systems | 1 | 1 | 1 | 1 |
| Weapons | 78 | 67 | 78 | 0 |
| Weapon modifications: Receiver | 119 | 0 | 119 | 0 |
| Pistol receivers | 2 | 0 | 2 | 2 |
| Pistol barrels | 2 | 0 | 2 | 2 |
| Weapon modifications: Barrel | 58 | 0 | 58 | 0 |
| Pistol grips | 2 | 0 | 2 | 2 |
| Weapon modifications: Sights | 111 | 0 | 111 | 0 |
| Pistol sights | 2 | 0 | 2 | 2 |
| Weapon modifications: Grip | 23 | 0 | 23 | 0 |
| Weapon modifications: Magazine | 30 | 0 | 30 | 0 |
| Pistol magazines | 2 | 0 | 2 | 2 |
| Pistol muzzles | 2 | 0 | 2 | 2 |
| Weapon modifications: Muzzle | 38 | 0 | 38 | 0 |
| Weapon modifications: Stock | 18 | 0 | 18 | 0 |
| Rifle stocks | 2 | 0 | 2 | 2 |
| Weapon modifications: Capacitor | 1 | 0 | 1 | 0 |
| Gauss rifle capacitors | 2 | 0 | 2 | 2 |
Objects still missing exact artwork
- 10mm pistol — Large quick eject mag →
- Generator - fusion →
- Generator - large →
- Heavy laser turret →
- Heavy machinegun turret →
- Water pump - powered →
- .44 pistol — Advanced receiver →
- .44 pistol — Bull barrel →
- .44 pistol — Comfort grip →
- .44 pistol — Hardened receiver →
- .44 pistol — Reflex sight →
- 10mm pistol — Compensator →
Catalog & calculator versions
811 discoverable objects and 54 families. The batch and production calculator uses the pinned version above. Newer reference inventories retain their own source version and costs in each object detail.
Introduction and meaningful-change records retain their own source evidence.
Supported scope and limits
- This is the settlement-building subsystem, not all weapon/armor/chemistry/cooking crafting in Fallout 4. Objects with ambiguous grouped outputs or missing component quantities are excluded. Store/shop tables are excluded because their cap/material business investment fields combine commerce and construction and are not a clean crafting bill. Cage repair costs and ongoing power demand are not part of initial build costs. No recipe time is stated.
- This extends the existing Fallout 4 pack rather than counting a new game. Only explicit component-bearing weapon modification rows are recipes; armor modification and weapon rows without full source bills are outside this acquisition. Each mod output is modeled as one linked modification per listed bill. Stations are labeled Weapons workbench from the game’s workbench crafting system; durations are unavailable. Category pages may include DLC weapon pages, retained as Fallout 4 content and not as separate game entries. The source pages’ native form IDs, weapon-specific source rows, requirements, effects and original infobox art filename are preserved where available. No artwork bytes are redistributed.
- Image metadata is a separately dated wiki snapshot; recipe source versions remain unchanged. Missing or ambiguous infobox images are not replaced with game covers or unrelated art.
Source record
Source-site content terms were not independently evaluated; this bundle transcribes factual recipe fields and redistributes no game artwork.
Retrieved 2026-10-24T00:00:00Z
Revision Fallout Wiki settlement object page revision 4690843 + weapon-page snapshot 2026-10-24
Checksum & review record
becab44fe6e82d45d2e49c7eae25c1ee427dc681686a7bd87cf1a0b8c57d2957
Extracted 276 distinct numeric settlement construction bills across 18 listed page tables. Repeated identical object/material bills were deduplicated; 7 ambiguous/non-numeric rows were excluded. Checked complete references, source-listed positive quantities and finite build goals. Imported 414 exact per-weapon modification bills from 23 weapon source pages, preserving page revision IDs, form IDs, positive component quantities, slots, descriptions/effects and requirements. Generic mod pages’ differing weapon ranges were not used. Native references and quantities validated on import; full current-release and editorial acceptance is tracked separately.
Verification status
Native references and numeric quantities checked on import. Guidance includes a source-grounded GPT-6 Luna review. Gameplay testing was not performed and is not required by the current review policy.
Fallout 4 · Fallout Wiki settlement object page revision 4690843