How to craft it
Saved projects ↗?
Fallout 4 official game artwork

Fallout 4

Fallout 4 crafting, settlement infrastructure, and weapon customization

811objects54families690recipe routes

Explore the catalog, compare choices and plan the resources for your next build.

USEFUL ACROSS THE GAME

Recommended projects & upgrades

Explore the purpose, prerequisites and tradeoffs behind these options.

View all →
BROWSE THE WHOLE GAME

Find your direction.

All objects →
Brahmin cage

Creature cages

1 objects ↗

Gauss rifle capacitors

2 objects ↗

Generators

2 objects ↗

Control postGuard post

Guard posts

2 objects ↗

Pistol barrels

2 objects ↗

Pistol grips

2 objects ↗

Pistol magazines

2 objects ↗

Pistol muzzles

2 objects ↗

Pistol receivers

2 objects ↗

Pistol sights

2 objects ↗

Power controls

2 objects ↗

Rifle stocks

2 objects ↗

Robot workbench

Robot crafting stations

1 objects ↗

Artillery piece

Settlement artillery

1 objects ↗

Beta wave emitter

Settlement creature systems

1 objects ↗

Gourd

Settlement crops

1 objects ↗

Doghouse

Settlement decorations

1 objects ↗

Settlement furniture

2 objects ↗

Cage wall lightCeiling fan

Settlement lighting

2 objects ↗

Settlement power conduits

2 objects ↗

Barber chair

Settlement services

1 objects ↗

Settlement structures

2 objects ↗

Flamethrower trap

Settlement traps

2 objects ↗

Bell

Settlement utilities

1 objects ↗

Turrets

2 objects ↗

Vault services

2 objects ↗

Water pump

Water production

2 objects ↗

Weapon modifications: Barrel

58 objects ↗

Weapon modifications: Capacitor

1 objects ↗

Weapon modifications: Grip

23 objects ↗

Weapon modifications: Magazine

30 objects ↗

Weapon modifications: Muzzle

38 objects ↗

Weapon modifications: Receiver

119 objects ↗

Weapon modifications: Sights

111 objects ↗

Weapon modifications: Stock

18 objects ↗

.44 pistol10mm pistolArtillery smoke grenade

Weapons

78 objects ↗

Quitting time siren

Arena ( Wasteland Workshop ) [ ]

3 objects ↗

Cat cageDeathclaw cageDog cage

Cages ( Wasteland Workshop ) [ ]

15 objects ↗

Conduit [ ]

27 objects ↗

Connectors & switches [ ]

16 objects ↗

Generators [ ]

5 objects ↗

Guard towerSecurity desk

Guard posts [ ]

2 objects ↗

Construction lightFancy wall light

Lights [ ]

46 objects ↗

AdhesiveAluminumAntiseptic

Materials

50 objects ↗

Brahmin feed troughCycling lightDecontamination arch

Miscellaneous [ ]

30 objects ↗

Eyebot pod

Special [ ]

1 objects ↗

Structures [ ]

50 objects ↗

Radiation emitter

Traps [ ]

8 objects ↗

Laser turretMachine gun turret

Turrets [ ]

6 objects ↗

Vault [ ]

10 objects ↗

Water purifier

Water [ ]

2 objects ↗

Decorations [ ]

2 objects ↗

Carrot (Fallout 4)Corn (Fallout 4)

Food [ ]

9 objects ↗

BedBookcase

Furniture [ ]

7 objects ↗

PURPOSE, PROGRESSION & TRADEOFFS

Useful across the game

Luna-assisted choices across object families. Open an object to inspect its purpose, alternatives and material commitment.

View all →
Source version, supported systems & project templates

Fallout Wiki settlement object page revision 4690843

This is the settlement-building subsystem, not all weapon/armor/chemistry/cooking crafting in Fallout 4. Objects with ambiguous grouped outputs or missing component quantities are excluded. Store/shop tables are excluded because their cap/material business investment fields combine commerce and construction and are not a clean crafting bill. Cage repair costs and ongoing power demand are not part of initial build costs. No recipe time is stated. · This extends the existing Fallout 4 pack rather than counting a new game. Only explicit component-bearing weapon modification rows are recipes; armor modification and weapon rows without full source bills are outside this acquisition. Each mod output is modeled as one linked modification per listed bill. Stations are labeled Weapons workbench from the game’s workbench crafting system; durations are unavailable. Category pages may include DLC weapon pages, retained as Fallout 4 content and not as separate game entries. The source pages’ native form IDs, weapon-specific source rows, requirements, effects and original infobox art filename are preserved where available. No artwork bytes are redistributed.

Inspect source & coverage ↗