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Oblivion

Alchemy is a flexible support and combat system in Oblivion; these ingredients and blends are situational tools, not a reason to prioritize food broadly.

395objects4families3,872recipe routes

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USEFUL ACROSS THE GAME

Recommended projects & upgrades

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BROWSE THE WHOLE GAME

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PURPOSE, PROGRESSION & TRADEOFFS

Useful across the game

Luna-assisted choices across object families. Open an object to inspect its purpose, alternatives and material commitment.

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Source version, supported systems & project templates

Elder Scrolls Wiki ingredient/mechanics revisions; 166 ingredients

Derived custom effect-labels are not official fixed in-game potion names, and no potency, duration, value, or effect magnitude is claimed. The planner represents one of each distinct ingredient per successful action and one resulting custom product; this is an operation model derived from the source rule, not a fixed named recipe list. Morrowind failure chance is skill/tool-dependent; this planner models a successful craft only and does not estimate attempts or failure consumption. Skill-dependent effect visibility is recorded as a reveal condition, not a craft unlock requirement. Other apparatuses that change potency/duration are not calculated. Ingredient tables include any expansion ingredients explicitly present, without counting expansions as separate games. No artwork bytes are redistributed.

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