Basket
Object interactionInclude Basket in a base-storage plan and budget its recipe inputs.

Player-facing two-object native state transitions from the pinned OneLifeData7 object and transition files, represented as one-unit interaction edges.
Introduction history determines newest order. Undated objects follow dated additions; download dates do not make an object new.
Include Basket in a base-storage plan and budget its recipe inputs.
Made at World interaction. Used for Clay Bowl.
Made at World interaction. Used for Loose Big Sign.
Made at World interaction.