Short Shaft
Object interactionMade at World interaction. Used for Drop Spindle, Fence Gate, Fetching German Shepherd and 9 other outputs.

Player-facing two-object native state transitions from the pinned OneLifeData7 object and transition files, represented as one-unit interaction edges.
Introduction history determines newest order. Undated objects follow dated additions; download dates do not make an object new.
Made at World interaction. Used for Dead Bison.
Made at World interaction.
Made at World interaction.