One Hour One Life · source & scope
Player-facing two-object native state transitions from the pinned OneLifeData7 object and transition files, represented as one-unit interaction edges.
Object information coverage
Game banners are separate from these item illustrations. Counts describe this source version; they do not establish complete current-game coverage.
Known coverage gaps
- 2,254 objects have no individual purpose/timing/tradeoff assessment.
- Item introduction history is incomplete; download dates are not used as release dates.
- Full core-family and latest-release reconciliation is incomplete; this is a versioned source library.
Inspect coverage by family
| Family | Objects | Illustrated | Property fields | Individual guidance |
|---|---|---|---|---|
| Materials | 677 | 677 | 677 | 0 |
| Stone tools | 2 | 2 | 2 | 2 |
| Object interaction | 1,577 | 1,577 | 1,577 | 0 |
| Fire making | 1 | 1 | 1 | 1 |
| Hunting tools | 1 | 1 | 1 | 1 |
| Food processing | 4 | 4 | 4 | 4 |
| Cooking infrastructure | 1 | 1 | 1 | 1 |
| Kiln processing | 1 | 1 | 1 | 1 |
| Food preparation | 1 | 1 | 1 | 1 |
| Storage | 1 | 1 | 1 | 1 |
| Metalworking | 1 | 1 | 1 | 1 |
| Metal tools | 1 | 1 | 1 | 1 |
| Woodworking tools | 1 | 1 | 1 | 1 |
| Earthworks tools | 1 | 1 | 1 | 1 |
| Agriculture tools | 2 | 2 | 2 | 2 |
| Construction | 3 | 3 | 3 | 3 |
| Agriculture | 2 | 2 | 2 | 2 |
| Containers and water | 1 | 1 | 1 | 1 |
Catalog & calculator versions
2,278 discoverable objects and 18 families. The batch and production calculator uses the pinned version above. Newer reference inventories retain their own source version and costs in each object detail.
Introduction and meaningful-change records retain their own source evidence.
Supported scope and limits
- This is not a conventional recipe-only pack: source transitions include harvesting, tool use and object transformations; the category explicitly distinguishes object interactions.
- Empty-hand transitions, passive/decay transitions, transitions touching person objects, hidden @ names and source no-ops are excluded until their distinct semantics are modeled.
- Native files do not provide a general production duration; seconds are null. No amounts beyond one object in each source slot are inferred.
- Category-based wildcard alternatives, last-use and reverse-use conditions, actor constraints, decay timing, container behavior, and conditional interactions are not fully expanded.
- Object source facts include native properties only; icons and artwork are not copied.
Source record
The pinned repository's no_copyright.txt says its work is public domain with no restrictions; no artwork or sprite files are imported into the pack.
Jason Rohrer / OneLifeData7; public-domain source data, modified into How to craft it pack format.
Retrieved 2026-10-25T04:44:34Z
Revision c361c4e0f9de04f47a0e31a942cc0904d223dafe
Checksum & review record
4790d96e9accf9581699192e4d94a985fd244b1d16abc9d664e7e2bf7684b0ee
Reference integrity and source result-slot arithmetic are checked against the pinned native files. This is not gameplay verification or final editorial acceptance. Native references and quantities validated on import; full current-release and editorial acceptance is tracked separately.
Verification status
Source joins and calculation fixtures checked. Guidance includes a source-grounded GPT-6 Luna review. Gameplay testing was not performed and is not required by the current review policy.