Forester
Building constructionPlan forestry to support the settlement's wood supply.

A settlement-building strategy where boards and stone support an interconnected economy and military.
Explore the purpose, prerequisites and tradeoffs behind these options.
Plan forestry to support the settlement's wood supply.
Plan a sawmill to turn forestry into construction material supply.
Plan woodcutting to establish a supply for wood based production.
Plan space for an armory to support military equipment production.
Plan a barracks as a core military structure.
Plan coal extraction as part of the settlement's mining economy.
Plan farms to establish agricultural production.
Plan an iron smelter to process mined iron.
Plan a stonemason to support stone gathering and construction.
Plan a storehouse to support settlement logistics.
Core building material for a wide range of settlement structures.
Plan a bakery as part of a food production chain.
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Luna-assisted choices across object families. Open an object to inspect its purpose, alternatives and material commitment.
Plan a mill as part of an agricultural processing chain.
Plan pig farming within a developed agricultural economy.
Plan a slaughterhouse as part of animal based food production.
Plan a well as a basic settlement utility.
Plan brewery capacity for a specialized production economy.
Plan a catapult as a specialized military structure.
Plan a mint for a specialized economic operation.
Plan a shipyard for settlement plans that include ship production.
Plan a harbor for campaign missions that include it.
Plan a guardhouse for a distributed military presence.
Plan iron extraction as a foundation for metal production.
Plan metalworks as part of a developed industrial economy.
Settlers2.net Building Datasheet · published 2011-07-14; Las
Only construction material costs are represented. The source gives production inputs and outputs but not their quantities, so no production recipes are inferred. Tool and worker requirements are not crafting inputs. Page was published 2011; current in-game version is not established by the source.
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