Footman
Human unitBasic Human frontline infantry.

Warcraft II priorities center on core labor and combat, with air, naval, and siege options for specific fronts.
Explore the purpose, prerequisites and tradeoffs behind these options.
Basic Human frontline infantry.
Basic Orc frontline infantry.
Core Human worker for economy and base development.
Core Orc worker for economy and base development.
Funds a broad range of Human and Orc units.
Long-range siege fire for Human forces.
Long-range siege fire for Orc forces.
Adds a mana-bearing specialist to the Orc roster.
Ranged Human infantry for engagements beyond melee reach.
Naval combat unit for Human fleets.
Longer-range combat option for Orc naval forces.
Fast Human flying unit suited to scouting and vision planning.
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Luna-assisted choices across object families. Open an object to inspect its purpose, alternatives and material commitment.
Long-range combat option for Human naval forces.
Fast Orc flying unit suited to scouting and vision planning.
Heavy ranged combat ship for Human fleets.
Supports Human Oil production logistics.
Moves Human forces by sea.
Adds a mana-bearing, armored melee unit to the Human roster.
Adds a mana-bearing specialist to the Human roster.
Adds a mana-bearing, armored melee unit to the Orc roster.
Heavy ranged combat ship for Orc fleets.
Supports Orc Oil production logistics.
Moves Orc forces by sea.
Ranged Orc infantry for engagements beyond melee reach.
Unit Statistics Warcraft 2 rendered table capture (retrieved
This is a normalized transcription of the cited rendered table, not a byte-for-byte capture of remote HTML. The source does not identify production stations in the table; stations remain unspecified. Population, mana, combat statistics, resource gathering and building construction costs are not recipes. Expansion-exclusive heroes are excluded.
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