Widelands · source & scope
Pinned native game-data recipes: tribe ware production programs with explicit consumed wares and produced wares, plus building construction costs. Recipes are deterministic program steps; unit worker requirements and return-on-dismantle values are not treated as consumed goods.
Object information coverage
Game banners are separate from these item illustrations. Counts describe this source version; they do not establish complete current-game coverage.
Known coverage gaps
- 1 objects have no exact native illustration mapping.
- 375 objects have no detailed property fields beyond their recorded recipe or relationships.
- 327 objects have no individual purpose/timing/tradeoff assessment.
- Item introduction history is incomplete; download dates are not used as release dates.
- Full core-family and latest-release reconciliation is incomplete; this is a versioned source library.
Inspect coverage by family
| Family | Objects | Illustrated | Property fields | Individual guidance |
|---|---|---|---|---|
| Materials | 88 | 87 | 0 | 0 |
| Structural materials | 3 | 3 | 0 | 3 |
| Agricultural inputs | 3 | 3 | 0 | 3 |
| Ware production | 12 | 12 | 0 | 0 |
| Food production | 4 | 4 | 0 | 4 |
| Construction materials | 5 | 5 | 0 | 5 |
| Building materials | 8 | 8 | 0 | 8 |
| Textile production | 1 | 1 | 0 | 1 |
| Fuel production | 1 | 1 | 0 | 1 |
| Luxury building materials | 1 | 1 | 0 | 1 |
| Specialist materials | 1 | 1 | 0 | 1 |
| Economic and military materials | 1 | 1 | 0 | 1 |
| Mining outputs | 1 | 1 | 0 | 1 |
| Provision production | 1 | 1 | 0 | 1 |
| Production inputs | 1 | 1 | 0 | 1 |
| Livestock production | 1 | 1 | 0 | 1 |
| Building construction | 185 | 185 | 0 | 0 |
| Building references | 42 | 42 | 0 | 0 |
| Amazon military buildings | 2 | 2 | 0 | 2 |
| Amazon farming buildings | 3 | 3 | 0 | 3 |
| Amazon food processing buildings | 2 | 2 | 0 | 2 |
| Fuel production buildings | 1 | 1 | 0 | 1 |
| Amazon luxury production buildings | 1 | 1 | 0 | 1 |
| Amazon textile buildings | 1 | 1 | 0 | 1 |
| Metalworking buildings | 2 | 2 | 0 | 2 |
| Amazon gathering buildings | 2 | 2 | 0 | 2 |
| Amazon forestry buildings | 1 | 1 | 0 | 1 |
| Amazon transport and logistics buildings | 1 | 1 | 0 | 1 |
Objects still missing exact artwork
Catalog & calculator versions
375 discoverable objects and 28 families. The batch and production calculator uses the pinned version above. Newer reference inventories retain their own source version and costs in each object detail.
Introduction and meaningful-change records retain their own source evidence.
Supported scope and limits
- Coverage includes source-defined ware production and positive-cost buildings across tribes; it excludes worker training/capacity, land/space, economy logistics, program probabilities/conditions, productivity modifiers, and time unless an explicit duration can be safely read. Construction costs are a distinct material-planner category. Where a program has multiple produce actions, each output is represented as a separate source-declared product of that program; joint output balance is outside this pack contract.
Source record
See upstream repository/site licensing and any game-content restrictions; no game assets redistributed.
Retrieved 2026-10-25T05:43:28.999579+00:00
Revision bfc7713d5f5659bb6393a78205c408c081d4b027
Checksum & review record
39cf3da2d0a79fc479fb110f4598ef834cd23e7a0808bb4628d5af6a685d6bb7
Parsed 202 positive native construction rows and 41 explicit consumed-to-produced ware-program rows from 375 pinned game-data files. Source syntax/refs checked; no independent gameplay verification. Native references and quantities validated on import; full current-release and editorial acceptance is tracked separately.
Verification status
Native references and numeric quantities checked on import. Guidance includes a source-grounded GPT-6 Luna review. Gameplay testing was not performed and is not required by the current review policy.