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Widelands

A Widelands material and construction guide, with priorities weighted toward broad settlement needs and useful production chains.

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USEFUL ACROSS THE GAME

Recommended projects & upgrades

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BROWSE THE WHOLE GAME

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PURPOSE, PROGRESSION & TRADEOFFS

Useful across the game

Luna-assisted choices across object families. Open an object to inspect its purpose, alternatives and material commitment.

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Source version, supported systems & project templates

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Coverage includes source-defined ware production and positive-cost buildings across tribes; it excludes worker training/capacity, land/space, economy logistics, program probabilities/conditions, productivity modifiers, and time unless an explicit duration can be safely read. Construction costs are a distinct material-planner category. Where a program has multiple produce actions, each output is represented as a separate source-declared product of that program; joint output balance is outside this pack contract.

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