Expedition incense
Resilience Incense (expedition effect)
Expedition incense
Trades slower elixir healing for 60% damage reduction while active.
Expedition incense1 supported recipe route
WHY CONSIDER IT
Its stated damage reduction makes it a defensive choice for a plan that accepts slower elixir healing.
When it fits: Choose it when damage reduction is more useful to your approach than faster elixir healing.
The tradeoff: It uses the only incense slot for one expedition and requires Charred Bone also used by Conjurer.
Properties & access
Native incenseResilience Incense
DurationOne expedition
Active limitOne incense
EffectElixirs heal slower but reduce damage by 60% while active.
Planner recipes & alternatives
Material calculator: Wiki revision snapshot 10f965a3cd2a.
Access & prerequisites
- Mix and apply one active incense for the next expedition. The incense expires when that expedition ends and must be mixed again on return.
- Only one incense can be active at a time. The recipe must first be discovered; this is an effect application budget, not manufacture of another recipe scroll.
Used by 0 objects
No downstream uses are recorded in this source scope.