Economy resources
Wood
Materials
Construct production and support buildings, and pay for units and research.
MaterialsAcquisition / use reference
WHY CONSIDER IT
Wood appears across essential buildings, ranged units, and economic technologies, making it a flexible early and ongoing resource.
When it fits: Gather steadily when expanding production or funding wood-costing military options.
The tradeoff: Wood competes across buildings, units, and upgrades; many of those also need other resources.
Acquisition and use reference
This object has no supported batch recipe in the selected material library. Inspect its source, unlocks and related uses; it is not presented as directly craftable.
Used by 233 objects
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